hikyuu2/xmake.lua

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set_xmakever("2.2.2")
-- project
set_project("hikyuu")
-- version
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set_version("1.1.2")
-- set warning all as error
set_warnings("all", "error")
--set_warnings("all")
-- set language: C99, c++ standard
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set_languages("C99", "cxx11")
add_plugindirs("./xmake_plugins")
-- disable some compiler errors
add_cxflags("-Wno-error=deprecated-declarations", "-fno-strict-aliasing")
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add_cxflags("-ftemplate-depth-500")
set_objectdir("$(buildir)/$(mode)/$(plat)/$(arch)/.objs")
set_targetdir("$(buildir)/$(mode)/$(plat)/$(arch)/lib")
set_headerdir("$(buildir)/$(mode)/$(plat)/$(arch)/inc")
add_includedirs("hikyuu_extern_libs/inc")
add_includedirs("$(env BOOST_ROOT)")
add_linkdirs("$(env BOOST_LIB)")
add_defines("BOOST_ALL_DYN_LINK")
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if is_host("linux") then
if is_arch("x86_64") then
add_linkdirs("/usr/lib/x86_64-linux-gnu")
end
end
if is_mode("debug") then
set_symbols("debug")
set_optimize("none")
end
-- is release now
if is_mode("release") then
if is_plat("windows") then
--Unix-like systems hidden symbols will cause the link dynamic libraries to failed!
set_symbols("hidden")
end
set_optimize("fastest")
set_strip("all")
end
-- for the windows platform (msvc)
if is_plat("windows") then
add_packagedirs("./hikyuu_extern_libs/pkg")
-- add some defines only for windows
add_defines("NOCRYPT", "NOGDI")
add_cxflags("-EHsc")
add_cxflags("-wd4819") --template dll export warning
if is_mode("release") then
add_cxflags("-MD")
elseif is_mode("debug") then
add_cxflags("-Gs", "-RTC1")
add_cxflags("-MDd")
end
end
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--add_vectorexts("sse", "sse2", "sse3", "ssse3", "mmx", "neon", "avx", "avx2")
if is_plat("windows") then
add_subdirs("./hikyuu_extern_libs/src/sqlite3")
end
add_subdirs("./hikyuu_cpp/hikyuu_utils")
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-- add_subdirs("./hikyuu_cpp/importdata")
add_subdirs("./hikyuu_cpp/hikyuu")
add_subdirs("./hikyuu_pywrap")
add_subdirs("./hikyuu_cpp/unit_test")
add_subdirs("./hikyuu_cpp/demo")
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after_build("scripts.after_build")
before_install("scripts.before_install")
on_install("scripts.on_install")
before_run("scripts.before_run")