7.2 KiB
Annotation
Annotation is a very powerful feature of Hyperf that can be used to reduce a lot of configuration in the form of annotation and to implement many very convenient features.
Concept
What is annotation?
Attributes offer the ability to add structured, machine-readable metadata information on declarations in code: Classes, methods, functions, parameters, properties and class constants can be the target of an attribute. The metadata defined by attributes can then be inspected at runtime using the Reflection APIs. Attributes could therefore be thought of as a configuration language embedded directly into code.
With attributes the generic implementation of a feature and its concrete use in an application can be decoupled. In a way it is comparable to interfaces and their implementations. But where interfaces and implementations are about code, attributes are about annotating extra information and configuration. Interfaces can be implemented by classes, yet attributes can also be declared on methods, functions, parameters, properties and class constants. As such they are more flexible than interfaces.
A simple example of attribute usage is to convert an interface that has optional methods to use attributes. Lets assume an ActionHandler interface representing an operation in an application, where some implementations of an action handler require setup and others do not. Instead of requiring all classes that implement ActionHandler to implement a method setUp(), an attribute can be used. One benefit of this approach is that we can use the attribute several times.
How is works ?
We have said that annotations are just metadata definitions that need to work with the application to work. In Hyperf, the data in the annotations are collected into the Hyperf\Di\Annotation\AnnotationCollector
class for usage of application, depending on your demand, you can also collect the data to your custom classes and then read and utilize the collected annotation metadata in the place where the annotations themselves are expected to work to achieve the desired functional implementation.
Ignore some annotations
In some cases we may wish to ignore certain annotations. For example, when we access some tools that automatically generate documents, many tools use annotations to define the relevant structural content of the document. These annotations may not be in line with how Hyperf is used, we can set the concern to be ignored by config/autoload/annotations.php
.
use JetBrains\PhpStorm\ArrayShape;
return [
'scan' => [
// Annotations in the ignore_annotations array will be ignored by the annotation scanner
'ignore_annotations' => [
ArrayShape::class,
],
],
];
Usage of Annotation
There are three apply types of annotation, class
, method of class
and property of class
.
Use class level annotation
Class level annotation definitions are in the comment block above the class
keyword. For example, the commonly used Controller
and AutoController
are examples of the use of class level annotation. The following code example is an example of correctly using class level annotation, indicating The ClassAnnotation
annotation is applied to the Foo
class.
<?php
#[ClassAnnotation]
class Foo {}
Use method level annotation
Method level annotation definitions are in the comment block above the class method. For example, the commonly used RequestMapping
is example of the use of method level annotation. The following code example is an example of correctly using method level annotation, indicating The MethodAnnotation
annotation is applied to the bar
method of Foo
class.
<?php
class Foo
{
#[MethodAnnotation]
public function bar()
{
// some code
}
}
Use property level of annotation
Property level annotation definitions are in the comment block above the property. For example, the commonly used Value
and Inject
are examples of the use of property level annotation. The following code example is an example of correctly using property level annotation, indicating The PropertyAnnotation
annotation is applied to the $bar
property of Foo
class.
<?php
class Foo
{
#[PropertyAnnotation]
private $bar;
}
The passing of annotation parameter
- Pass the main single parameter
#[DemoAnnotation('value')]
- Pass the string parameter
#[DemoAnnotation(key1: 'value1', key2: 'value2')]
- Pass the array parameter
#[DemoAnnotation(key: ['value1', 'value2'])]
Custom Annotation
Create an Annotation class
Create an annotation class into anywhere, as in the following code example:
<?php
namespace App\Annotation;
use Attribute;
use Hyperf\Di\Annotation\AbstractAnnotation;
#[Attribute(Attribute::TARGET_CLASS | Attribute::TARGET_METHOD)]
class Bar extends AbstractAnnotation
{
// some code
}
#[Attribute(Attribute::TARGET_CLASS)]
class Foo extends AbstractAnnotation
{
// some code
}
Let's note that in the example code above, the annotation class inherits the Hyperf\Di\Annotation\AbstractAnnotation
abstract class. This is not required for annotation classes, but for Hyperf annotation classes, inherit Hyperf\Di\Annotation\AnnotationInterface
interface is required, so the role of the abstract class here is to provide a minimal definition. The abstract class has been implemented for you to automatically assign annotation parameters to class properties
, automatically collects the annotation data to AnnotationCollector
.
Custom Annotation Collector
The specific execution flow of the collection of annotation is also implemented in the annotation class. The related method is constrained by Hyperf\Di\Annotation\AnnotationInterface
. The interface requires the implementation of the following three methods, you can according to your own needs to implement the corresponding logic:
public function collectClass(string $className): void;
This method will be fired when the annotation is defined in the classpublic function collectMethod(string $className, ?string $target): void;
This method will be fired when the annotation is defined in the methodpublic function collectProperty(string $className, ?string $target): void
This method will be fired when the annotation is defined in the property
Usage of annotation data
When there is no custom annotation collection method, the annotation metadata will be collected in the Hyperf\Di\Annotation\AnnotationCollector
class by default. The static method of the class can easily obtain the corresponding metadata for logical judgment or achieve.
IDE Plugin of Annotation
Because PHP
does not natively support annotation
, IDE
does not add annotation feature support by default. But we can add third-party plugins to let IDE
support annotation
feature.
PhpStorm
We can search for PHP Annotations
in Plugins
and find the corresponding component PHP Annotations. Then install the plugin, restart PhpStorm
, you can use the annotation feature happily. It mainly provides the features of adding automatic jump and code reminder support for annotation classes, and automatically referencing the corresponding namespace when annotations are used.