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274 lines
7.3 KiB
Markdown
274 lines
7.3 KiB
Markdown
# WebSocket 服務
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Hyperf 提供了對 WebSocket Server 的封裝,可基於 [hyperf/websocket-server](https://github.com/hyperf/websocket-server) 元件快速搭建一個 WebSocket 應用。
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## 安裝
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```bash
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composer require hyperf/websocket-server
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```
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## 配置 Server
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修改 `config/autoload/server.php`,增加以下配置。
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```php
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<?php
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return [
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'servers' => [
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[
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'name' => 'ws',
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'type' => Server::SERVER_WEBSOCKET,
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'host' => '0.0.0.0',
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'port' => 9502,
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'sock_type' => SWOOLE_SOCK_TCP,
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'callbacks' => [
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Event::ON_HAND_SHAKE => [Hyperf\WebSocketServer\Server::class, 'onHandShake'],
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Event::ON_MESSAGE => [Hyperf\WebSocketServer\Server::class, 'onMessage'],
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Event::ON_CLOSE => [Hyperf\WebSocketServer\Server::class, 'onClose'],
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],
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],
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],
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];
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```
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## 配置路由
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> 目前暫時只支援配置檔案的模式配置路由,後續會提供註解模式。
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在 `config/routes.php` 檔案內增加對應 `ws` 的 Server 的路由配置,這裡的 `ws` 值取決於您在 `config/autoload/server.php` 內配置的 WebSocket Server 的 `name` 值。
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```php
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<?php
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Router::addServer('ws', function () {
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Router::get('/', 'App\Controller\WebSocketController');
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});
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```
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## 建立對應控制器
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```php
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<?php
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declare(strict_types=1);
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namespace App\Controller;
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use Hyperf\Contract\OnCloseInterface;
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use Hyperf\Contract\OnMessageInterface;
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use Hyperf\Contract\OnOpenInterface;
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use Swoole\Http\Request;
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use Swoole\Server;
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use Swoole\Websocket\Frame;
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use Swoole\WebSocket\Server as WebSocketServer;
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class WebSocketController implements OnMessageInterface, OnOpenInterface, OnCloseInterface
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{
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public function onMessage($server, Frame $frame): void
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{
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$server->push($frame->fd, 'Recv: ' . $frame->data);
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}
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public function onClose($server, int $fd, int $reactorId): void
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{
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var_dump('closed');
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}
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public function onOpen($server, Request $request): void
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{
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$server->push($request->fd, 'Opened');
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}
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}
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```
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接下來啟動 Server,便能看到對應啟動了一個 WebSocket Server 並監聽於 9502 埠,此時您便可以通過各種 WebSocket Client 來進行連線和資料傳輸了。
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```
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$ php bin/hyperf.php start
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[INFO] Worker#0 started.
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[INFO] WebSocket Server listening at 0.0.0.0:9502
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[INFO] HTTP Server listening at 0.0.0.0:9501
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```
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!> 當我們同時監聽了 HTTP Server 的 9501 埠和 WebSocket Server 的 9502 埠時, WebSocket Client 可以通過 9501 和 9502 兩個埠連線 WebSocket Server,即連線 `ws://0.0.0.0:9501` 和 `ws://0.0.0.0:9502` 都可以成功。
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因為 Swoole\WebSocket\Server 繼承自 Swoole\Http\Server,可以使用 HTTP 觸發所有 WebSocket 的推送,瞭解詳情可檢視 [Swoole 文件](https://wiki.swoole.com/#/websocket_server?id=websocketserver) onRequest 回撥部分。
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如需關閉,可以修改 `config/autoload/server.php` 檔案給 `http` 服務中增加 `open_websocket_protocol` 配置項。
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```php
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<?php
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return [
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// 這裡省略了該檔案的其它配置
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'servers' => [
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[
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'name' => 'http',
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'type' => Server::SERVER_HTTP,
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'host' => '0.0.0.0',
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'port' => 9501,
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'sock_type' => SWOOLE_SOCK_TCP,
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'callbacks' => [
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Event::ON_REQUEST => [Hyperf\HttpServer\Server::class, 'onRequest'],
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],
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'settings' => [
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'open_websocket_protocol' => false,
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]
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],
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]
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];
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```
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## 連線上下文
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WebSocket 服務的 onOpen, onMessage, onClose 回撥並不在同一個協程下觸發,因此不能直接使用協程上下文儲存狀態資訊。WebSocket Server 元件提供了 **連線級** 的上下文,API 與協程上下文完全一樣。
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```php
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<?php
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declare(strict_types=1);
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namespace App\Controller;
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use Hyperf\Contract\OnMessageInterface;
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use Hyperf\Contract\OnOpenInterface;
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use Hyperf\WebSocketServer\Context;
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use Swoole\Http\Request;
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use Swoole\Websocket\Frame;
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use Swoole\WebSocket\Server as WebSocketServer;
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class WebSocketController implements OnMessageInterface, OnOpenInterface
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{
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public function onMessage($server, Frame $frame): void
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{
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$server->push($frame->fd, 'Username: ' . Context::get('username'));
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}
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public function onOpen($server, Request $request): void
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{
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Context::set('username', $request->cookie['username']);
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}
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}
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```
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## 多 server 配置
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```
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# /etc/nginx/conf.d/ng_socketio.conf
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# 多個 ws server
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upstream io_nodes {
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server ws1:9502;
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server ws2:9502;
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}
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server {
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listen 9502;
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# server_name your.socket.io;
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location / {
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proxy_set_header Upgrade "websocket";
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proxy_set_header Connection "upgrade";
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# proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
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# proxy_set_header Host $host;
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# proxy_http_version 1.1;
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# 轉發到多個 ws server
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proxy_pass http://io_nodes;
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}
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}
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```
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## 訊息傳送器
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當我們想在 `HTTP` 服務中,關閉 `WebSocket` 連線時,可以直接使用 `Hyperf\WebSocketServer\Sender`。
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`Sender` 會判斷 `fd` 是否被當前 `Worker` 所持有,如果是,則會直接傳送資料,如果不是,則會通過 `PipeMessage` 傳送給除自己外的所有 `Worker`,然後由其他 `Worker` 進行判斷,
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如果是自己持有的 `fd`,就會發送對應資料到客戶端。
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`Sender` 支援 `push` 和 `disconnect` 兩個 `API`,如下:
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```php
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<?php
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declare(strict_types=1);
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namespace App\Controller;
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use Hyperf\Di\Annotation\Inject;
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use Hyperf\HttpServer\Annotation\AutoController;
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use Hyperf\WebSocketServer\Sender;
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/**
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* @AutoController
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*/
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class ServerController
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{
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/**
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* @Inject
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* @var Sender
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*/
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protected $sender;
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public function close(int $fd)
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{
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go(function () use ($fd) {
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sleep(1);
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$this->sender->disconnect($fd);
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});
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return '';
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}
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public function send(int $fd)
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{
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$this->sender->push($fd, 'Hello World.');
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return '';
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}
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}
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```
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## 在 WebSocket 服務中處理 HTTP 請求
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我們除了可以將 HTTP 服務和 WebSocket 服務通過埠分開,也可以在 WebSocket 中監聽 HTTP 請求。
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因為 `server.servers.*.callbacks` 中的配置項,都是單例的,所以我們需要在 `dependencies` 中配置一個單獨的例項。
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```php
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<?php
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return [
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'HttpServer' => Hyperf\HttpServer\Server::class,
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];
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```
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然後修改我們的 `WebSocket` 服務中的 `callbacks` 配置,以下隱藏了不相干的配置
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```php
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<?php
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declare(strict_types=1);
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use Hyperf\Server\Event;
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use Hyperf\Server\Server;
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return [
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'mode' => SWOOLE_BASE,
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'servers' => [
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[
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'name' => 'ws',
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'type' => Server::SERVER_WEBSOCKET,
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'host' => '0.0.0.0',
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'port' => 9502,
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'sock_type' => SWOOLE_SOCK_TCP,
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'callbacks' => [
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Event::ON_REQUEST => ['HttpServer', 'onRequest'],
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Event::ON_HAND_SHAKE => [Hyperf\WebSocketServer\Server::class, 'onHandShake'],
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Event::ON_MESSAGE => [Hyperf\WebSocketServer\Server::class, 'onMessage'],
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Event::ON_CLOSE => [Hyperf\WebSocketServer\Server::class, 'onClose'],
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],
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],
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],
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];
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```
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最後我們便可以在 `ws` 中,新增 `HTTP` 路由了。
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