hyperf/docs/en/websocket-server.md
2021-05-09 15:37:29 +08:00

6.0 KiB

WebSocket server

Hyperf provides an encapsulation of WebSocket Server. A WebSocket application can be quickly built based on hyperf/websocket-server.

Installation

composer require hyperf/websocket-server

Configure Server

Modify config/autoload/server.php and add the following configuration.

<?php

return [
    'servers' => [
        [
            'name' => 'ws',
            'type' => Server::SERVER_WEBSOCKET,
            'host' => '0.0.0.0',
            'port' => 9502,
            'sock_type' => SWOOLE_SOCK_TCP,
            'callbacks' => [
                Event::ON_HAND_SHAKE => [Hyperf\WebSocketServer\Server::class, 'onHandShake'],
                Event::ON_MESSAGE => [Hyperf\WebSocketServer\Server::class, 'onMessage'],
                Event::ON_CLOSE => [Hyperf\WebSocketServer\Server::class, 'onClose'],
            ],
        ],
    ],
];

Configure Router

So far, only the config file way is supported. The annotation way will come soon.

In the config/routes.php file, add the router configuration of the Server of corresponding ws, where ws is the name of the WebSocket Server in config/autoload/server.php.

<?php

Router::addServer('ws', function () {
    Router::get('/', 'App\Controller\WebSocketController');
});

Create corresponding controller

<?php
declare(strict_types=1);

namespace App\Controller;

use Hyperf\Contract\OnCloseInterface;
use Hyperf\Contract\OnMessageInterface;
use Hyperf\Contract\OnOpenInterface;
use Swoole\Http\Request;
use Swoole\Server;
use Swoole\Websocket\Frame;
use Swoole\WebSocket\Server as WebSocketServer;

class WebSocketController implements OnMessageInterface, OnOpenInterface, OnCloseInterface
{
    public function onMessage($server, Frame $frame): void
    {
        $server->push($frame->fd, 'Recv: ' . $frame->data);
    }

    public function onClose($server, int $fd, int $reactorId): void
    {
        var_dump('closed');
    }

    public function onOpen($server, Request $request): void
    {
        $server->push($request->fd, 'Opened');
    }
}

Start the Server, then you can see a WebSocket Server is started and listen to port of 9502. You can then use any WebSocket Client to communicate with this WebSocket Server.

$ php bin/hyperf.php start

[INFO] Worker#0 started.
[INFO] WebSocket Server listening at 0.0.0.0:9502
[INFO] HTTP Server listening at 0.0.0.0:9501

!> When we listen the 9501 of the HTTP Server and the 9502 of the WebSocket Server at the same time, the WebSocket Client can connect to the WebSocket Server through the two ports 9501 and 9502, that is, connecting to ws://0.0.0.0:9501 and ws:/ /0.0.0.0:9502 both works.

Due to the Swoole\WebSocket\Server inherits from Swoole\Http\Server, you can use HTTP to perform all WebSocket pushes. For more details, please refer the callback of onRequest in Swoole Doc

If you need to close it, you can add the open_websocket_protocol configuration item to the http service in config/autoload/server.php file.

<?php
return [
    // Unrelated configs are ignored
    'servers' => [
        [
            'name' => 'http',
            'type' => Server::SERVER_HTTP,
            'host' => '0.0.0.0',
            'port' => 9501,
            'sock_type' => SWOOLE_SOCK_TCP,
            'callbacks' => [
                Event::ON_REQUEST => [Hyperf\HttpServer\Server::class, 'onRequest'],
            ],
            'settings' => [
                'open_websocket_protocol' => false,
            ]
        ],
    ]
];

Connected Context

Callbacks for onOpen, onMessage, and onClose of WebSocket are not triggered in the same coroutine, so that they cannot directly use the stored information of context. Connected Context is provided by WebSocket Server component, and API is same as coroutine context's.

<?php
declare(strict_types=1);

namespace App\Controller;

use Hyperf\Contract\OnMessageInterface;
use Hyperf\Contract\OnOpenInterface;
use Hyperf\WebSocketServer\Context;
use Swoole\Http\Request;
use Swoole\Websocket\Frame;
use Swoole\WebSocket\Server as WebSocketServer;

class WebSocketController implements OnMessageInterface, OnOpenInterface
{
    public function onMessage($server, Frame $frame): void
    {
        $server->push($frame->fd, 'Username: ' . Context::get('username'));
    }

    public function onOpen($server, Request $request): void
    {
        Context::set('username', $request->cookie['username']);
    }
}

Multiple Server Configuration

# /etc/nginx/conf.d/ng_socketio.conf
# multiple ws server
upstream io_nodes {
    server ws1:9502;
    server ws2:9502;
}
server {
  listen 9502;
  # server_name your.socket.io;
  location / {
    proxy_set_header Upgrade "websocket";
    proxy_set_header Connection "upgrade";
    # proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
    # proxy_set_header Host $host;
    # proxy_http_version 1.1;
    # 转发到多个 ws server
    proxy_pass http://io_nodes;
  }
}

Sender

When you want to close WebSocket connection in HTTP service, you can usedHyperf\WebSocketServer\Sender.

Sender will check if fd is carried by the current Worker, if so, then directly send the message, otherwise, send message to all other Worker through PipeMessage. Other Workers will do the same as mentioned above.

Sender supports push and disconnect.

<?php

declare(strict_types=1);

namespace App\Controller;

use Hyperf\Di\Annotation\Inject;
use Hyperf\HttpServer\Annotation\AutoController;
use Hyperf\WebSocketServer\Sender;

/**
 * @AutoController
 */
class ServerController
{
    /**
     * @Inject
     * @var Sender
     */
    protected $sender;

    public function close(int $fd)
    {
        go(function () use ($fd) {
            sleep(1);
            $this->sender->disconnect($fd);
        });

        return '';
    }

    public function send(int $fd)
    {
        $this->sender->push($fd, 'Hello World.');

        return '';
    }
}