milvus/internal/util/pipeline/node.go

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// Licensed to the LF AI & Data foundation under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package pipeline
import (
"fmt"
"sync"
"go.uber.org/zap"
"github.com/milvus-io/milvus/pkg/log"
"github.com/milvus-io/milvus/pkg/util/timerecord"
)
type Node interface {
Name() string
MaxQueueLength() int32
Operate(in Msg) Msg
Start()
Close()
}
type nodeCtx struct {
node Node
inputChannel chan Msg
next *nodeCtx
checker *timerecord.GroupChecker
closeCh chan struct{} // notify work to exit
closeWg sync.WaitGroup
}
func (c *nodeCtx) Start() {
c.closeWg.Add(1)
c.node.Start()
go c.work()
}
func (c *nodeCtx) Close() {
close(c.closeCh)
c.closeWg.Wait()
}
func (c *nodeCtx) work() {
defer c.closeWg.Done()
name := fmt.Sprintf("nodeCtxTtChecker-%s", c.node.Name())
if c.checker != nil {
c.checker.Check(name)
defer c.checker.Remove(name)
}
for {
select {
// close
case <-c.closeCh:
c.node.Close()
close(c.inputChannel)
log.Debug("pipeline node closed", zap.String("nodeName", c.node.Name()))
return
case input := <-c.inputChannel:
var output Msg
output = c.node.Operate(input)
if c.checker != nil {
c.checker.Check(name)
}
if c.next != nil && output != nil {
c.next.inputChannel <- output
}
}
}
}
func newNodeCtx(node Node) *nodeCtx {
return &nodeCtx{
node: node,
inputChannel: make(chan Msg, node.MaxQueueLength()),
closeCh: make(chan struct{}),
closeWg: sync.WaitGroup{},
}
}
type BaseNode struct {
name string
maxQueueLength int32
}
// Return name of Node
func (node *BaseNode) Name() string {
return node.name
}
// length of pipeline input chnnel
func (node *BaseNode) MaxQueueLength() int32 {
return node.maxQueueLength
}
// Start implementing Node, base node does nothing when starts
func (node *BaseNode) Start() {}
// Close implementing Node, base node does nothing when stops
func (node *BaseNode) Close() {}
func NewBaseNode(name string, maxQueryLength int32) *BaseNode {
return &BaseNode{
name: name,
maxQueueLength: maxQueryLength,
}
}