milvus/internal/util/flowgraph/input_node.go

85 lines
2.1 KiB
Go
Raw Normal View History

// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
package flowgraph
import (
"github.com/milvus-io/milvus/internal/msgstream"
"github.com/milvus-io/milvus/internal/util/trace"
"github.com/opentracing/opentracing-go"
)
type InputNode struct {
BaseNode
inStream *msgstream.MsgStream
name string
}
func (inNode *InputNode) IsInputNode() bool {
return true
}
func (inNode *InputNode) Close() {
(*inNode.inStream).Close()
}
func (inNode *InputNode) Name() string {
return inNode.name
}
func (inNode *InputNode) InStream() *msgstream.MsgStream {
return inNode.inStream
}
// empty input and return one *Msg
func (inNode *InputNode) Operate(in []Msg) []Msg {
//fmt.Println("Do InputNode operation")
msgPack := (*inNode.inStream).Consume()
// TODO: add status
if msgPack == nil {
return nil
}
var spans []opentracing.Span
for _, msg := range msgPack.Msgs {
sp, ctx := trace.StartSpanFromContext(msg.TraceCtx())
spans = append(spans, sp)
msg.SetTraceCtx(ctx)
}
var msgStreamMsg Msg = &MsgStreamMsg{
tsMessages: msgPack.Msgs,
timestampMin: msgPack.BeginTs,
timestampMax: msgPack.EndTs,
startPositions: msgPack.StartPositions,
endPositions: msgPack.EndPositions,
}
for _, span := range spans {
span.Finish()
}
return []Msg{msgStreamMsg}
}
func NewInputNode(inStream *msgstream.MsgStream, nodeName string, maxQueueLength int32, maxParallelism int32) *InputNode {
baseNode := BaseNode{}
baseNode.SetMaxQueueLength(maxQueueLength)
baseNode.SetMaxParallelism(maxParallelism)
return &InputNode{
BaseNode: baseNode,
inStream: inStream,
name: nodeName,
}
}