milvus/internal/streamingnode/server/walmanager/wal_state_pair.go

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package walmanager
import (
"context"
"github.com/milvus-io/milvus/internal/streamingnode/server/wal"
"github.com/milvus-io/milvus/internal/util/streamingutil/status"
)
// newWALStatePair create a new walStatePair
func newWALStatePair() *walStatePair {
return &walStatePair{
currentState: newWALStateWithCond(initialCurrentWALState), // current state of wal, should always be same or greater (e.g. open wal failure) than expected state finally.
expectedState: newWALStateWithCond(initialExpectedWALState), // finial state expected of wal.
}
}
// walStatePair is a wal with its state pair.
// a state pair is consist of current state and expected state.
type walStatePair struct {
currentState walStateWithCond[currentWALState]
expectedState walStateWithCond[expectedWALState]
}
// WaitCurrentStateReachExpected waits until the current state is reach the expected state.
func (w *walStatePair) WaitCurrentStateReachExpected(ctx context.Context, expected expectedWALState) error {
current := w.currentState.GetState()
for isStateBefore(current, expected) {
if err := w.currentState.WatchChanged(ctx, current); err != nil {
// context canceled.
return err
}
current = w.currentState.GetState()
}
// Request term is a expired term, return term error.
if current.Term() > expected.Term() {
return status.NewUnmatchedChannelTerm("request term is expired, expected: %d, actual: %d", expected.Term(), current.Term())
}
// Check if the wal is as expected.
return current.GetLastError()
}
// GetExpectedState returns the expected state of the wal.
func (w *walStatePair) GetExpectedState() expectedWALState {
return w.expectedState.GetState()
}
// GetCurrentState returns the current state of the wal.
func (w *walStatePair) GetCurrentState() currentWALState {
return w.currentState.GetState()
}
// WaitExpectedStateChanged waits until the expected state is changed.
func (w *walStatePair) WaitExpectedStateChanged(ctx context.Context, oldExpected walState) error {
return w.expectedState.WatchChanged(ctx, oldExpected)
}
// SetExpectedState sets the expected state of the wal.
func (w *walStatePair) SetExpectedState(s expectedWALState) bool {
return w.expectedState.SetStateAndNotify(s)
}
// SetCurrentState sets the current state of the wal.
func (w *walStatePair) SetCurrentState(s currentWALState) bool {
return w.currentState.SetStateAndNotify(s)
}
// GetWAL returns the current wal.
func (w *walStatePair) GetWAL() wal.WAL {
return w.currentState.GetState().GetWAL()
}