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72 lines
2.5 KiB
Go
72 lines
2.5 KiB
Go
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package walmanager
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import (
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"context"
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"github.com/milvus-io/milvus/internal/streamingnode/server/wal"
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"github.com/milvus-io/milvus/internal/util/streamingutil/status"
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)
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// newWALStatePair create a new walStatePair
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func newWALStatePair() *walStatePair {
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return &walStatePair{
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currentState: newWALStateWithCond(initialCurrentWALState), // current state of wal, should always be same or greater (e.g. open wal failure) than expected state finally.
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expectedState: newWALStateWithCond(initialExpectedWALState), // finial state expected of wal.
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}
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}
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// walStatePair is a wal with its state pair.
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// a state pair is consist of current state and expected state.
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type walStatePair struct {
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currentState walStateWithCond[currentWALState]
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expectedState walStateWithCond[expectedWALState]
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}
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// WaitCurrentStateReachExpected waits until the current state is reach the expected state.
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func (w *walStatePair) WaitCurrentStateReachExpected(ctx context.Context, expected expectedWALState) error {
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current := w.currentState.GetState()
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for isStateBefore(current, expected) {
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if err := w.currentState.WatchChanged(ctx, current); err != nil {
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// context canceled.
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return err
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}
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current = w.currentState.GetState()
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}
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// Request term is a expired term, return term error.
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if current.Term() > expected.Term() {
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return status.NewUnmatchedChannelTerm("request term is expired, expected: %d, actual: %d", expected.Term(), current.Term())
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}
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// Check if the wal is as expected.
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return current.GetLastError()
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}
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// GetExpectedState returns the expected state of the wal.
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func (w *walStatePair) GetExpectedState() expectedWALState {
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return w.expectedState.GetState()
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}
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// GetCurrentState returns the current state of the wal.
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func (w *walStatePair) GetCurrentState() currentWALState {
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return w.currentState.GetState()
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}
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// WaitExpectedStateChanged waits until the expected state is changed.
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func (w *walStatePair) WaitExpectedStateChanged(ctx context.Context, oldExpected walState) error {
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return w.expectedState.WatchChanged(ctx, oldExpected)
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}
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// SetExpectedState sets the expected state of the wal.
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func (w *walStatePair) SetExpectedState(s expectedWALState) bool {
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return w.expectedState.SetStateAndNotify(s)
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}
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// SetCurrentState sets the current state of the wal.
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func (w *walStatePair) SetCurrentState(s currentWALState) bool {
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return w.currentState.SetStateAndNotify(s)
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}
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// GetWAL returns the current wal.
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func (w *walStatePair) GetWAL() wal.WAL {
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return w.currentState.GetState().GetWAL()
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}
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