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enhance: Mark cgo thread with tag name (#38000)
Related to #37999 This PR add `SetThreadName` API for marking cgo thread and utilize it when initializing cgo worker. --------- Signed-off-by: Congqi Xia <congqi.xia@zilliz.com>
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@ -9,6 +9,7 @@
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// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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// or implied. See the License for the specific language governing permissions and limitations under the License
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#include "pthread.h"
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#include "config/ConfigKnowhere.h"
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#include "fmt/core.h"
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#include "log/Log.h"
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@ -105,4 +106,13 @@ GetMinimalIndexVersion() {
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return milvus::config::GetMinimalIndexVersion();
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}
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extern "C" void
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SetThreadName(const char* name) {
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#ifdef __linux__
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pthread_setname_np(pthread_self(), name);
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#elif __APPLE__
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pthread_setname_np(name);
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#endif
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}
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} // namespace milvus::segcore
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@ -56,6 +56,9 @@ GetCurrentIndexVersion();
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int32_t
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GetMinimalIndexVersion();
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void
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SetThreadName(const char*);
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#ifdef __cplusplus
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}
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#endif
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@ -16,6 +16,16 @@
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package segments
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/*
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#cgo pkg-config: milvus_core
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#include <stdlib.h>
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#include <stdint.h>
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#include "common/init_c.h"
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#include "segcore/segcore_init_c.h"
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*/
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import "C"
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import (
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"context"
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"math"
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@ -51,6 +61,12 @@ var (
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bfPool atomic.Pointer[conc.Pool[any]]
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bfApplyOnce sync.Once
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// intentionally leaked CGO tag names
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cgoTagSQ = C.CString("CGO_SQ")
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cgoTagLoad = C.CString("CGO_LOAD")
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cgoTagDynamic = C.CString("CGO_DYN")
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cgoTagWarmup = C.CString("CGO_WARMUP")
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)
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// initSQPool initialize
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@ -63,7 +79,10 @@ func initSQPool() {
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conc.WithPreAlloc(false), // pre alloc must be false to resize pool dynamically, use warmup to alloc worker here
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conc.WithDisablePurge(true),
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)
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conc.WarmupPool(pool, runtime.LockOSThread)
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conc.WarmupPool(pool, func() {
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runtime.LockOSThread()
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C.SetThreadName(cgoTagSQ)
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})
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sqp.Store(pool)
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pt.Watch(pt.QueryNodeCfg.MaxReadConcurrency.Key, config.NewHandler("qn.sqpool.maxconc", ResizeSQPool))
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@ -74,15 +93,19 @@ func initSQPool() {
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func initDynamicPool() {
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dynOnce.Do(func() {
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size := hardware.GetCPUNum()
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pool := conc.NewPool[any](
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hardware.GetCPUNum(),
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size,
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conc.WithPreAlloc(false),
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conc.WithDisablePurge(false),
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conc.WithPreHandler(runtime.LockOSThread), // lock os thread for cgo thread disposal
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conc.WithPreHandler(func() {
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runtime.LockOSThread()
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C.SetThreadName(cgoTagDynamic)
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}), // lock os thread for cgo thread disposal
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)
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dp.Store(pool)
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log.Info("init dynamicPool done", zap.Int("size", hardware.GetCPUNum()))
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log.Info("init dynamicPool done", zap.Int("size", size))
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})
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}
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@ -94,7 +117,10 @@ func initLoadPool() {
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poolSize,
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conc.WithPreAlloc(false),
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conc.WithDisablePurge(false),
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conc.WithPreHandler(runtime.LockOSThread), // lock os thread for cgo thread disposal
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conc.WithPreHandler(func() {
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runtime.LockOSThread()
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C.SetThreadName(cgoTagLoad)
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}), // lock os thread for cgo thread disposal
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)
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loadPool.Store(pool)
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@ -112,7 +138,10 @@ func initWarmupPool() {
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poolSize,
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conc.WithPreAlloc(false),
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conc.WithDisablePurge(false),
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conc.WithPreHandler(runtime.LockOSThread), // lock os thread for cgo thread disposal
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conc.WithPreHandler(func() {
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runtime.LockOSThread()
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C.SetThreadName(cgoTagWarmup)
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}), // lock os thread for cgo thread disposal
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conc.WithNonBlocking(true), // make warming up non blocking
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)
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