// Licensed to the LF AI & Data foundation under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package funcutil import ( "fmt" "math/rand" "time" ) var r *rand.Rand func init() { r = rand.New(rand.NewSource(time.Now().UnixNano())) } var letterRunes = []byte("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ") // RandomBytes returns a batch of random string func RandomBytes(n int) []byte { b := make([]byte, n) for i := range b { b[i] = letterRunes[r.Intn(len(letterRunes))] } return b } // RandomString returns a batch of random string func RandomString(n int) string { return string(RandomBytes(n)) } // GenRandomBytes generates a random bytes. func GenRandomBytes() []byte { l := rand.Uint64()%10 + 1 b := make([]byte, l) if _, err := rand.Read(b); err != nil { return nil } return b } func GenRandomBytesWithLength(length int64) []byte { b := make([]byte, length) if _, err := rand.Read(b); err != nil { return nil } return b } // GenRandomStr generates a random string. func GenRandomStr() string { return fmt.Sprintf("%X", GenRandomBytes()) }