// Licensed to the LF AI & Data foundation under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package datanode import ( "context" "time" "github.com/milvus-io/milvus-proto/go-api/v2/msgpb" "github.com/milvus-io/milvus/pkg/util/conc" "github.com/milvus-io/milvus/pkg/util/paramtable" ) const ( updateChanCPInterval = 1 * time.Minute updateChanCPTimeout = 10 * time.Second defaultUpdateChanCPMaxParallel = 1000 ) type channelCheckpointUpdater struct { dn *DataNode workerPool *conc.Pool[any] } func newChannelCheckpointUpdater(dn *DataNode) *channelCheckpointUpdater { updateChanCPMaxParallel := paramtable.Get().DataNodeCfg.UpdateChannelCheckpointMaxParallel.GetAsInt() if updateChanCPMaxParallel <= 0 { updateChanCPMaxParallel = defaultUpdateChanCPMaxParallel } return &channelCheckpointUpdater{ dn: dn, workerPool: conc.NewPool[any](updateChanCPMaxParallel, conc.WithPreAlloc(true)), } } func (ccu *channelCheckpointUpdater) updateChannelCP(channelPos *msgpb.MsgPosition, callback func() error) error { ccu.workerPool.Submit(func() (any, error) { ctx, cancel := context.WithTimeout(context.Background(), updateChanCPTimeout) defer cancel() err := ccu.dn.broker.UpdateChannelCheckpoint(ctx, channelPos.GetChannelName(), channelPos) if err != nil { return nil, err } err = callback() return nil, err }) return nil } func (ccu *channelCheckpointUpdater) close() { ccu.workerPool.Release() }