// Licensed to the LF AI & Data foundation under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package config import ( "fmt" "strings" "sync" "github.com/cockroachdb/errors" "go.uber.org/zap" "github.com/milvus-io/milvus/pkg/log" "github.com/milvus-io/milvus/pkg/util/typeutil" ) const ( TombValue = "TOMB_VAULE" ) type Filter func(key string) (string, bool) func WithSubstr(substring string) Filter { substring = strings.ToLower(substring) return func(key string) (string, bool) { return key, strings.Contains(key, substring) } } func WithPrefix(prefix string) Filter { prefix = strings.ToLower(prefix) return func(key string) (string, bool) { return key, strings.HasPrefix(key, prefix) } } func WithOneOfPrefixs(prefixs ...string) Filter { for id, prefix := range prefixs { prefixs[id] = strings.ToLower(prefix) } return func(key string) (string, bool) { for _, prefix := range prefixs { if strings.HasPrefix(key, prefix) { return key, true } } return key, false } } func RemovePrefix(prefix string) Filter { prefix = strings.ToLower(prefix) return func(key string) (string, bool) { return strings.Replace(key, prefix, "", 1), true } } func filterate(key string, filters ...Filter) (string, bool) { var ok bool for _, filter := range filters { key, ok = filter(key) if !ok { return key, ok } } return key, ok } type Manager struct { Dispatcher *EventDispatcher sources *typeutil.ConcurrentMap[string, Source] keySourceMap *typeutil.ConcurrentMap[string, string] // store the key to config source, example: key is A.B.C and source is file which means the A.B.C's value is from file overlays *typeutil.ConcurrentMap[string, string] // store the highest priority configs which modified at runtime forbiddenKeys *typeutil.ConcurrentSet[string] cacheMutex sync.RWMutex configCache map[string]any // configCache *typeutil.ConcurrentMap[string, interface{}] } func NewManager() *Manager { manager := &Manager{ Dispatcher: NewEventDispatcher(), sources: typeutil.NewConcurrentMap[string, Source](), keySourceMap: typeutil.NewConcurrentMap[string, string](), overlays: typeutil.NewConcurrentMap[string, string](), forbiddenKeys: typeutil.NewConcurrentSet[string](), configCache: make(map[string]any), } resetConfigCacheFunc := NewHandler("reset.config.cache", func(event *Event) { keyToRemove := strings.NewReplacer("/", ".").Replace(event.Key) manager.EvictCachedValue(keyToRemove) }) manager.Dispatcher.RegisterForKeyPrefix("", resetConfigCacheFunc) return manager } func (m *Manager) GetCachedValue(key string) (interface{}, bool) { m.cacheMutex.RLock() defer m.cacheMutex.RUnlock() value, ok := m.configCache[key] return value, ok } func (m *Manager) CASCachedValue(key string, origin string, value interface{}) bool { m.cacheMutex.Lock() defer m.cacheMutex.Unlock() current, err := m.GetConfig(key) if err != nil && !errors.Is(err, ErrKeyNotFound) { return false } if current != origin { return false } m.configCache[key] = value return true } func (m *Manager) EvictCachedValue(key string) { m.cacheMutex.Lock() defer m.cacheMutex.Unlock() delete(m.configCache, key) } func (m *Manager) EvictCacheValueByFormat(keys ...string) { m.cacheMutex.Lock() defer m.cacheMutex.Unlock() for _, key := range keys { delete(m.configCache, key) } } func (m *Manager) GetConfig(key string) (string, error) { realKey := formatKey(key) v, ok := m.overlays.Get(realKey) if ok { if v == TombValue { return "", errors.Wrap(ErrKeyNotFound, key) // fmt.Errorf("key not found %s", key) } return v, nil } sourceName, ok := m.keySourceMap.Get(realKey) if !ok { return "", errors.Wrap(ErrKeyNotFound, key) // fmt.Errorf("key not found: %s", key) } return m.getConfigValueBySource(realKey, sourceName) } // GetConfigs returns all the key values func (m *Manager) GetConfigs() map[string]string { config := make(map[string]string) m.keySourceMap.Range(func(key, value string) bool { sValue, err := m.GetConfig(key) if err != nil { return true } config[key] = sValue return true }) m.overlays.Range(func(key, value string) bool { config[key] = value return true }) return config } func (m *Manager) GetBy(filters ...Filter) map[string]string { matchedConfig := make(map[string]string) m.keySourceMap.Range(func(key, value string) bool { newkey, ok := filterate(key, filters...) if !ok { return true } sValue, err := m.GetConfig(key) if err != nil { return true } matchedConfig[newkey] = sValue return true }) m.overlays.Range(func(key, value string) bool { newkey, ok := filterate(key, filters...) if !ok { return true } matchedConfig[newkey] = value return true }) return matchedConfig } func (m *Manager) FileConfigs() map[string]string { config := make(map[string]string) m.sources.Range(func(key string, value Source) bool { if s, ok := value.(*FileSource); ok { config, _ = s.GetConfigurations() return false } return true }) return config } func (m *Manager) Close() { m.sources.Range(func(key string, value Source) bool { value.Close() return true }) } func (m *Manager) AddSource(source Source) error { sourceName := source.GetSourceName() _, ok := m.sources.Get(sourceName) if ok { err := errors.New("duplicate source supplied") return err } source.SetManager(m) m.sources.Insert(sourceName, source) err := m.pullSourceConfigs(sourceName) if err != nil { err = fmt.Errorf("failed to load %s cause: %x", sourceName, err) return err } source.SetEventHandler(m) return nil } // Update config at runtime, which can be called by others // The most used scenario is UT func (m *Manager) SetConfig(key, value string) { m.overlays.Insert(formatKey(key), value) } func (m *Manager) SetMapConfig(key, value string) { m.overlays.Insert(strings.ToLower(key), value) } // Delete config at runtime, which has the highest priority to override all other sources func (m *Manager) DeleteConfig(key string) { m.overlays.Insert(formatKey(key), TombValue) } // Remove the config which set at runtime, use config from sources func (m *Manager) ResetConfig(key string) { m.overlays.Remove(formatKey(key)) } // Ignore any of update events, which means the config cannot auto refresh anymore func (m *Manager) ForbidUpdate(key string) { m.forbiddenKeys.Insert(formatKey(key)) } func (m *Manager) UpdateSourceOptions(opts ...Option) { var options Options for _, opt := range opts { opt(&options) } m.sources.Range(func(key string, value Source) bool { value.UpdateOptions(options) return true }) } // Do not use it directly, only used when add source and unittests. func (m *Manager) pullSourceConfigs(source string) error { configSource, ok := m.sources.Get(source) if !ok { return errors.New("invalid source or source not added") } configs, err := configSource.GetConfigurations() if err != nil { log.Info("Get configuration by items failed", zap.Error(err)) return err } sourcePriority := configSource.GetPriority() for key := range configs { sourceName, ok := m.keySourceMap.Get(key) if !ok { // if key do not exist then add source m.keySourceMap.Insert(key, source) continue } currentSource, ok := m.sources.Get(sourceName) if !ok { m.keySourceMap.Insert(key, source) continue } currentSrcPriority := currentSource.GetPriority() if currentSrcPriority > sourcePriority { // lesser value has high priority m.keySourceMap.Insert(key, source) } } return nil } func (m *Manager) getConfigValueBySource(configKey, sourceName string) (string, error) { source, ok := m.sources.Get(sourceName) if !ok { return "", ErrKeyNotFound } return source.GetConfigurationByKey(configKey) } func (m *Manager) updateEvent(e *Event) error { // refresh all configuration one by one if e.HasUpdated { return nil } switch e.EventType { case CreateType, UpdateType: sourceName, ok := m.keySourceMap.Get(e.Key) if !ok { m.keySourceMap.Insert(e.Key, e.EventSource) e.EventType = CreateType } else if sourceName == e.EventSource { e.EventType = UpdateType } else if sourceName != e.EventSource { prioritySrc := m.getHighPrioritySource(sourceName, e.EventSource) if prioritySrc != nil && prioritySrc.GetSourceName() == sourceName { // if event generated from less priority source then ignore log.Info(fmt.Sprintf("the event source %s's priority is less then %s's, ignore", e.EventSource, sourceName)) return ErrIgnoreChange } m.keySourceMap.Insert(e.Key, e.EventSource) e.EventType = UpdateType } case DeleteType: sourceName, ok := m.keySourceMap.Get(e.Key) if !ok || sourceName != e.EventSource { // if delete event generated from source not maintained ignore it log.Info(fmt.Sprintf("the event source %s (expect %s) is not maintained, ignore", e.EventSource, sourceName)) return ErrIgnoreChange } else if sourceName == e.EventSource { // find less priority source or delete key source := m.findNextBestSource(e.Key, sourceName) if source == nil { m.keySourceMap.Remove(e.Key) } else { m.keySourceMap.Insert(e.Key, source.GetSourceName()) } } } log.Info("receive update event", zap.Any("event", e)) e.HasUpdated = true return nil } // OnEvent Triggers actions when an event is generated func (m *Manager) OnEvent(event *Event) { if m.forbiddenKeys.Contain(formatKey(event.Key)) { log.Info("ignore event for forbidden key", zap.String("key", event.Key)) return } err := m.updateEvent(event) if err != nil { log.Warn("failed in updating event with error", zap.Error(err), zap.Any("event", event)) return } m.Dispatcher.Dispatch(event) } func (m *Manager) GetIdentifier() string { return "Manager" } func (m *Manager) findNextBestSource(configKey string, sourceName string) Source { var rSource Source m.sources.Range(func(key string, value Source) bool { if value.GetSourceName() == sourceName { return true } _, err := value.GetConfigurationByKey(configKey) if err != nil { return true } if rSource == nil { rSource = value return true } if value.GetPriority() < rSource.GetPriority() { // less value has high priority rSource = value } return true }) return rSource } func (m *Manager) getHighPrioritySource(srcNameA, srcNameB string) Source { sourceA, okA := m.sources.Get(srcNameA) sourceB, okB := m.sources.Get(srcNameB) if !okA && !okB { return nil } else if !okA { return sourceB } else if !okB { return sourceA } if sourceA.GetPriority() < sourceB.GetPriority() { // less value has high priority return sourceA } return sourceB }