// Licensed to the LF AI & Data foundation under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package datacoord import ( "fmt" "math" "strconv" "strings" "github.com/cockroachdb/errors" "github.com/golang/protobuf/proto" "github.com/samber/lo" "go.uber.org/zap" "go.uber.org/zap/zapcore" "github.com/milvus-io/milvus/internal/proto/datapb" "github.com/milvus-io/milvus/pkg/kv" "github.com/milvus-io/milvus/pkg/log" "github.com/milvus-io/milvus/pkg/metrics" "github.com/milvus-io/milvus/pkg/util/paramtable" "github.com/milvus-io/milvus/pkg/util/timerecord" "github.com/milvus-io/milvus/pkg/util/typeutil" ) // ROChannelStore is a read only channel store for channels and nodes. // //go:generate mockery --name=ROChannelStore --structname=ROChannelStore --output=./ --filename=mock_ro_channel_store.go --with-expecter type ROChannelStore interface { // GetNode returns the channel info of a specific node. // Returns nil if the node doesn't belong to the cluster GetNode(nodeID int64) *NodeChannelInfo // HasChannel checks if store already has the channel HasChannel(channel string) bool // GetNodesChannels returns the channels that are assigned to nodes. // without bufferID node GetNodesChannels() []*NodeChannelInfo // GetBufferChannelInfo gets the unassigned channels. GetBufferChannelInfo() *NodeChannelInfo // GetNodes gets all node ids in store. GetNodes() []int64 // GetNodeChannelCount GetNodeChannelCount(nodeID int64) int // GetNodeChannels for given collection GetNodeChannelsByCollectionID(collectionID UniqueID) map[UniqueID][]string // GetNodeChannelsBy used by channel_store_v2 and channel_manager_v2 only GetNodeChannelsBy(nodeSelector NodeSelector, channelSelectors ...ChannelSelector) []*NodeChannelInfo } // RWChannelStore is the read write channel store for channels and nodes. // //go:generate mockery --name=RWChannelStore --structname=RWChannelStore --output=./ --filename=mock_channel_store.go --with-expecter type RWChannelStore interface { ROChannelStore // Reload restores the buffer channels and node-channels mapping form kv. Reload() error // Add creates a new node-channels mapping, with no channels assigned to the node. AddNode(nodeID int64) // Delete removes nodeID and returns its channels. RemoveNode(nodeID int64) // Update applies the operations in ChannelOpSet. Update(op *ChannelOpSet) error // UpdateState is used by StateChannelStore only UpdateState(isSuccessful bool, channels ...RWChannel) // SegLegacyChannelByNode is used by StateChannelStore only SetLegacyChannelByNode(nodeIDs ...int64) } // ChannelOpTypeNames implements zap log marshaller for ChannelOpSet. var ChannelOpTypeNames = []string{"Add", "Delete", "Watch", "Release"} const ( bufferID = math.MinInt64 delimiter = "/" maxOperationsPerTxn = 64 maxBytesPerTxn = 1024 * 1024 ) var errUnknownOpType = errors.New("unknown operation type") type ChannelOpType int8 const ( Add ChannelOpType = iota Delete Watch Release ) // ChannelOp is an individual ADD or DELETE operation to the channel store. type ChannelOp struct { Type ChannelOpType NodeID int64 Channels []RWChannel } func NewChannelOp(ID int64, opType ChannelOpType, channels ...RWChannel) *ChannelOp { return &ChannelOp{ Type: opType, NodeID: ID, Channels: channels, } } func NewAddOp(id int64, channels ...RWChannel) *ChannelOp { return &ChannelOp{ NodeID: id, Type: Add, Channels: channels, } } func NewDeleteOp(id int64, channels ...RWChannel) *ChannelOp { return &ChannelOp{ NodeID: id, Type: Delete, Channels: channels, } } func (op *ChannelOp) Append(channels ...RWChannel) { op.Channels = append(op.Channels, channels...) } func (op *ChannelOp) GetChannelNames() []string { return lo.Map(op.Channels, func(c RWChannel, _ int) string { return c.GetName() }) } func (op *ChannelOp) BuildKV() (map[string]string, []string, error) { var ( saves = make(map[string]string) removals = []string{} ) for _, ch := range op.Channels { k := buildNodeChannelKey(op.NodeID, ch.GetName()) switch op.Type { case Add, Watch, Release: tmpWatchInfo := proto.Clone(ch.GetWatchInfo()).(*datapb.ChannelWatchInfo) if paramtable.Get().DataCoordCfg.EnableBalanceChannelWithRPC.GetAsBool() { tmpWatchInfo.Vchan = reduceVChanSize(tmpWatchInfo.GetVchan()) } info, err := proto.Marshal(tmpWatchInfo) if err != nil { return saves, removals, err } saves[k] = string(info) case Delete: removals = append(removals, k) default: return saves, removals, errUnknownOpType } } return saves, removals, nil } // TODO: NIT: ObjectMarshaler -> ObjectMarshaller // MarshalLogObject implements the interface ObjectMarshaler. func (op *ChannelOp) MarshalLogObject(enc zapcore.ObjectEncoder) error { enc.AddString("type", ChannelOpTypeNames[op.Type]) enc.AddInt64("nodeID", op.NodeID) cstr := "[" if len(op.Channels) > 0 { for _, s := range op.Channels { cstr += s.GetName() cstr += ", " } cstr = cstr[:len(cstr)-2] } cstr += "]" enc.AddString("channels", cstr) return nil } // ChannelOpSet is a set of channel operations. type ChannelOpSet struct { ops []*ChannelOp } func NewChannelOpSet(ops ...*ChannelOp) *ChannelOpSet { if ops == nil { ops = []*ChannelOp{} } return &ChannelOpSet{ops} } func (c *ChannelOpSet) Insert(ops ...*ChannelOp) { c.ops = append(c.ops, ops...) } func (c *ChannelOpSet) Collect() []*ChannelOp { if c == nil { return []*ChannelOp{} } return c.ops } func (c *ChannelOpSet) Len() int { if c == nil { return 0 } return len(c.ops) } // Add a new Add channel op, for ToWatch and ToRelease func (c *ChannelOpSet) Add(ID int64, channels ...RWChannel) { c.Append(ID, Add, channels...) } func (c *ChannelOpSet) Delete(ID int64, channels ...RWChannel) { c.Append(ID, Delete, channels...) } func (c *ChannelOpSet) Append(ID int64, opType ChannelOpType, channels ...RWChannel) { c.ops = append(c.ops, NewChannelOp(ID, opType, channels...)) } func (c *ChannelOpSet) GetChannelNumber() int { if c == nil { return 0 } uniqChannels := typeutil.NewSet[string]() for _, op := range c.ops { uniqChannels.Insert(lo.Map(op.Channels, func(ch RWChannel, _ int) string { return ch.GetName() })...) } return uniqChannels.Len() } func (c *ChannelOpSet) SplitByChannel() map[string]*ChannelOpSet { perChOps := make(map[string]*ChannelOpSet) for _, op := range c.Collect() { for _, ch := range op.Channels { if _, ok := perChOps[ch.GetName()]; !ok { perChOps[ch.GetName()] = NewChannelOpSet() } perChOps[ch.GetName()].Append(op.NodeID, op.Type, ch) } } return perChOps } // TODO: NIT: ArrayMarshaler -> ArrayMarshaller // MarshalLogArray implements the interface of ArrayMarshaler of zap. func (c *ChannelOpSet) MarshalLogArray(enc zapcore.ArrayEncoder) error { for _, o := range c.Collect() { enc.AppendObject(o) } return nil } // ChannelStore must satisfy RWChannelStore. var _ RWChannelStore = (*ChannelStore)(nil) // ChannelStore maintains a mapping between channels and data nodes. type ChannelStore struct { store kv.TxnKV // A kv store with (NodeChannelKey) -> (ChannelWatchInfos) information. channelsInfo map[int64]*NodeChannelInfo // A map of (nodeID) -> (NodeChannelInfo). } // NodeChannelInfo stores the nodeID and its channels. type NodeChannelInfo struct { NodeID int64 Channels map[string]RWChannel // ChannelsSet typeutil.Set[string] // map for fast channel check } // AddChannel appends channel info node channel list. func (info *NodeChannelInfo) AddChannel(ch RWChannel) { info.Channels[ch.GetName()] = ch } // RemoveChannel removes channel from Channels. func (info *NodeChannelInfo) RemoveChannel(channelName string) { delete(info.Channels, channelName) } func NewNodeChannelInfo(nodeID int64, channels ...RWChannel) *NodeChannelInfo { info := &NodeChannelInfo{ NodeID: nodeID, Channels: make(map[string]RWChannel), } for _, channel := range channels { info.Channels[channel.GetName()] = channel } return info } func (info *NodeChannelInfo) GetChannels() []RWChannel { if info == nil { return nil } return lo.Values(info.Channels) } // NewChannelStore creates and returns a new ChannelStore. func NewChannelStore(kv kv.TxnKV) *ChannelStore { c := &ChannelStore{ store: kv, channelsInfo: make(map[int64]*NodeChannelInfo), } c.channelsInfo[bufferID] = &NodeChannelInfo{ NodeID: bufferID, Channels: make(map[string]RWChannel), } return c } // Reload restores the buffer channels and node-channels mapping from kv. func (c *ChannelStore) Reload() error { record := timerecord.NewTimeRecorder("datacoord") keys, values, err := c.store.LoadWithPrefix(Params.CommonCfg.DataCoordWatchSubPath.GetValue()) if err != nil { return err } for i := 0; i < len(keys); i++ { k := keys[i] v := values[i] nodeID, err := parseNodeKey(k) if err != nil { return err } cw := &datapb.ChannelWatchInfo{} if err := proto.Unmarshal([]byte(v), cw); err != nil { return err } reviseVChannelInfo(cw.GetVchan()) c.AddNode(nodeID) channel := &channelMeta{ Name: cw.GetVchan().GetChannelName(), CollectionID: cw.GetVchan().GetCollectionID(), Schema: cw.GetSchema(), WatchInfo: cw, } c.channelsInfo[nodeID].AddChannel(channel) log.Info("channel store reload channel", zap.Int64("nodeID", nodeID), zap.String("channel", channel.Name)) metrics.DataCoordDmlChannelNum.WithLabelValues(strconv.FormatInt(nodeID, 10)).Set(float64(len(c.channelsInfo[nodeID].Channels))) } log.Info("channel store reload done", zap.Duration("duration", record.ElapseSpan())) return nil } // AddNode creates a new node-channels mapping for the given node, and assigns no channels to it. // Returns immediately if the node's already in the channel. func (c *ChannelStore) AddNode(nodeID int64) { if _, ok := c.channelsInfo[nodeID]; ok { return } c.channelsInfo[nodeID] = NewNodeChannelInfo(nodeID) } // Update applies the channel operations in opSet. func (c *ChannelStore) Update(opSet *ChannelOpSet) error { totalChannelNum := opSet.GetChannelNumber() if totalChannelNum <= maxOperationsPerTxn { return c.update(opSet) } // Split opset into multiple txn. Operations on the same channel must be executed in one txn. perChOps := opSet.SplitByChannel() // Execute a txn for every 64 operations. count := 0 operations := make([]*ChannelOp, 0, maxOperationsPerTxn) for _, opset := range perChOps { if count+opset.Len() > maxOperationsPerTxn { if err := c.update(NewChannelOpSet(operations...)); err != nil { return err } count = 0 operations = make([]*ChannelOp, 0, maxOperationsPerTxn) } count += opset.Len() operations = append(operations, opset.Collect()...) } if count == 0 { return nil } return c.update(NewChannelOpSet(operations...)) } func (c *ChannelStore) checkIfExist(nodeID int64, channel RWChannel) bool { if info, ok := c.channelsInfo[nodeID]; ok { if ch, ok := info.Channels[channel.GetName()]; ok { return ch.GetCollectionID() == channel.GetCollectionID() } } return false } // update applies the ADD/DELETE operations to the current channel store. func (c *ChannelStore) update(opSet *ChannelOpSet) error { // Update ChannelStore's kv store. if err := c.txn(opSet); err != nil { return err } // Update node id -> channel mapping. for _, op := range opSet.Collect() { switch op.Type { case Add, Watch, Release: for _, ch := range op.Channels { if c.checkIfExist(op.NodeID, ch) { continue // prevent adding duplicated channel info } // Append target channels to channel store. c.channelsInfo[op.NodeID].AddChannel(ch) } case Delete: info := c.channelsInfo[op.NodeID] for _, channelName := range op.GetChannelNames() { info.RemoveChannel(channelName) } default: return errUnknownOpType } metrics.DataCoordDmlChannelNum.WithLabelValues(strconv.FormatInt(op.NodeID, 10)).Set(float64(len(c.channelsInfo[op.NodeID].Channels))) } return nil } // GetChannels returns information of all channels. func (c *ChannelStore) GetChannels() []*NodeChannelInfo { ret := make([]*NodeChannelInfo, 0, len(c.channelsInfo)) for _, info := range c.channelsInfo { ret = append(ret, info) } return ret } // GetNodesChannels returns the channels assigned to real nodes. func (c *ChannelStore) GetNodesChannels() []*NodeChannelInfo { ret := make([]*NodeChannelInfo, 0, len(c.channelsInfo)) for id, info := range c.channelsInfo { if id != bufferID { ret = append(ret, info) } } return ret } func (c *ChannelStore) GetNodeChannelsByCollectionID(collectionID UniqueID) map[UniqueID][]string { nodeChs := make(map[UniqueID][]string) for id, info := range c.channelsInfo { if id == bufferID { continue } var channelNames []string for name, ch := range info.Channels { if ch.GetCollectionID() == collectionID { channelNames = append(channelNames, name) } } nodeChs[id] = channelNames } return nodeChs } // GetBufferChannelInfo returns all unassigned channels. func (c *ChannelStore) GetBufferChannelInfo() *NodeChannelInfo { if info, ok := c.channelsInfo[bufferID]; ok { return info } return nil } // GetNode returns the channel info of a given node. func (c *ChannelStore) GetNode(nodeID int64) *NodeChannelInfo { if info, ok := c.channelsInfo[nodeID]; ok { return info } return nil } func (c *ChannelStore) GetNodeChannelCount(nodeID int64) int { if info, ok := c.channelsInfo[nodeID]; ok { return len(info.Channels) } return 0 } // RemoveNode removes the given node from the channel store and returns its channels. func (c *ChannelStore) RemoveNode(nodeID int64) { delete(c.channelsInfo, nodeID) } // GetNodes returns a slice of all nodes ids in the current channel store. func (c *ChannelStore) GetNodes() []int64 { ids := make([]int64, 0, len(c.channelsInfo)) for id := range c.channelsInfo { if id != bufferID { ids = append(ids, id) } } return ids } // remove deletes kv pairs from the kv store where keys have given nodeID as prefix. func (c *ChannelStore) remove(nodeID int64) error { k := buildKeyPrefix(nodeID) return c.store.RemoveWithPrefix(k) } // txn updates the channelStore's kv store with the given channel ops. func (c *ChannelStore) txn(opSet *ChannelOpSet) error { var ( saves = make(map[string]string) removals []string ) for _, op := range opSet.Collect() { opSaves, opRemovals, err := op.BuildKV() if err != nil { return err } saves = lo.Assign(opSaves, saves) removals = append(removals, opRemovals...) } return c.store.MultiSaveAndRemove(saves, removals) } func (c *ChannelStore) HasChannel(channel string) bool { for _, info := range c.channelsInfo { for _, ch := range info.Channels { if ch.GetName() == channel { return true } } } return false } func (c *ChannelStore) GetNodeChannelsBy(nodeSelector NodeSelector, channelSelectors ...ChannelSelector) []*NodeChannelInfo { log.Error("ChannelStore doesn't implement GetNodeChannelsBy") return nil } func (c *ChannelStore) UpdateState(isSuccessful bool, channels ...RWChannel) { log.Error("ChannelStore doesn't implement UpdateState") } func (c *ChannelStore) SetLegacyChannelByNode(nodeIDs ...int64) { log.Error("ChannelStore doesn't implement SetLegacyChannelByNode") } // buildNodeChannelKey generates a key for kv store, where the key is a concatenation of ChannelWatchSubPath, nodeID and channel name. // ${WatchSubPath}/${nodeID}/${channelName} func buildNodeChannelKey(nodeID int64, chName string) string { return fmt.Sprintf("%s%s%d%s%s", Params.CommonCfg.DataCoordWatchSubPath.GetValue(), delimiter, nodeID, delimiter, chName) } // buildKeyPrefix generates a key *prefix* for kv store, where the key prefix is a concatenation of ChannelWatchSubPath and nodeID. func buildKeyPrefix(nodeID int64) string { return fmt.Sprintf("%s%s%d", Params.CommonCfg.DataCoordWatchSubPath.GetValue(), delimiter, nodeID) } // parseNodeKey validates a given node key, then extracts and returns the corresponding node id on success. func parseNodeKey(key string) (int64, error) { s := strings.Split(key, delimiter) if len(s) < 2 { return -1, fmt.Errorf("wrong node key in etcd %s", key) } return strconv.ParseInt(s[len(s)-2], 10, 64) }