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c7f4708fe7
Former-commit-id: 014cd72b6c70e8924758236798ad4d0c12fa099e
1.6 KiB
1.6 KiB
Compilation
Step 1: install necessery tools
centos7 :
yum install gfortran libsqlite3-dev libsnappy-dev libzstd-dev bzip2
ubuntu16.04 :
sudo apt-get install gfortran libsqlite3-dev libsnappy-dev libzstd-dev bzip2 liblz4-dev
Step 2: build third-parties
- Note: If you want to debug into third-parties, you can build debug with CXXFLAGS='-g -O0' with option
- -t Debug
cd [sourcecode path]/cpp/thid_party ./build.sh -t Debug ./build.sh -t Release
Step 3: build(output to cmake_build folder)
cmake_build/src/vecwise_server is the server
cmake_build/src/libvecwise_engine.a is the static library
cd [sourcecode path]/cpp
./build.sh -t Debug
./build.sh -t Release
./build.sh -g # Build GPU version
To build unittest:
./build.sh -u
or
./build.sh --unittest
Launch server
Set config in cpp/conf/server_config.yaml
Then launch server with config:
cd [build output path]
start_server.sh
stop_server.sh
Launch test_client(only for debug)
If you want to test remote api, you can build test_client. test_client use same config file with server:
cd [build output path]/test_client
test_client -c [sourcecode path]/cpp/conf/server_config.yaml
License Generate
Use get_sys_info to get system info file.
./get_sys_info # system.info will be generated
Use license_generator to generate license file.
./license_generator -s system.info -l system.license -b 2019-05-15 -e 2019-08-14
Copy the license file to path assigned by license_path in server config file.