milvus/cpp/README.md
jinhai c7f4708fe7 Update README.md and conf
Former-commit-id: 014cd72b6c70e8924758236798ad4d0c12fa099e
2019-05-15 17:28:02 +08:00

1.6 KiB

Compilation

Step 1: install necessery tools

centos7 : 
    yum install gfortran libsqlite3-dev libsnappy-dev libzstd-dev bzip2
    
ubuntu16.04 : 
    sudo apt-get install gfortran libsqlite3-dev libsnappy-dev libzstd-dev bzip2 liblz4-dev

Step 2: build third-parties

Note: If you want to debug into third-parties, you can build debug with CXXFLAGS='-g -O0' with option
-t Debug

cd [sourcecode path]/cpp/thid_party ./build.sh -t Debug ./build.sh -t Release

Step 3: build(output to cmake_build folder)

cmake_build/src/vecwise_server is the server

cmake_build/src/libvecwise_engine.a is the static library

cd [sourcecode path]/cpp
./build.sh -t Debug
./build.sh -t Release
./build.sh -g # Build GPU version

To build unittest:

./build.sh -u
or
./build.sh --unittest

Launch server

Set config in cpp/conf/server_config.yaml

Then launch server with config:

cd [build output path]
start_server.sh
stop_server.sh

Launch test_client(only for debug)

If you want to test remote api, you can build test_client. test_client use same config file with server:

cd [build output path]/test_client
test_client -c [sourcecode path]/cpp/conf/server_config.yaml

License Generate

Use get_sys_info to get system info file.

./get_sys_info                  # system.info will be generated

Use license_generator to generate license file.

./license_generator -s system.info -l system.license -b 2019-05-15 -e 2019-08-14                 

Copy the license file to path assigned by license_path in server config file.