milvus/pkg/mq/msgstream/unmarshal.go
SimFG 07bb071aaf
enhance: add the unmarshal method for the rbac msg (#35692)
/kind improvement
- issue: #35391

Signed-off-by: SimFG <bang.fu@zilliz.com>
2024-08-30 07:23:00 +08:00

128 lines
5.2 KiB
Go

// Licensed to the LF AI & Data foundation under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package msgstream
import (
"github.com/cockroachdb/errors"
"github.com/milvus-io/milvus-proto/go-api/v2/commonpb"
)
// UnmarshalFunc is an interface that has been implemented by each Msg
type UnmarshalFunc func(interface{}) (TsMsg, error)
// UnmarshalDispatcher is an interface contains method Unmarshal
type UnmarshalDispatcher interface {
Unmarshal(input interface{}, msgType commonpb.MsgType) (TsMsg, error)
}
// UnmarshalDispatcherFactory is a factory to generate an object which implement interface UnmarshalDispatcher
type UnmarshalDispatcherFactory interface {
NewUnmarshalDispatcher() *UnmarshalDispatcher
}
// ProtoUnmarshalDispatcher is Unmarshal Dispatcher which used for data of proto type
type ProtoUnmarshalDispatcher struct {
TempMap map[commonpb.MsgType]UnmarshalFunc
}
// Unmarshal will forward unmarshal request to msg type specified unmarshal function
func (p *ProtoUnmarshalDispatcher) Unmarshal(input interface{}, msgType commonpb.MsgType) (TsMsg, error) {
unmarshalFunc, ok := p.TempMap[msgType]
if !ok {
return nil, errors.New("not set unmarshalFunc for this messageType")
}
return unmarshalFunc(input)
}
// ProtoUDFactory is a factory to generate ProtoUnmarshalDispatcher object
type ProtoUDFactory struct{}
// NewUnmarshalDispatcher returns a new UnmarshalDispatcher
func (pudf *ProtoUDFactory) NewUnmarshalDispatcher() *ProtoUnmarshalDispatcher {
insertMsg := InsertMsg{}
deleteMsg := DeleteMsg{}
timeTickMsg := TimeTickMsg{}
createCollectionMsg := CreateCollectionMsg{}
dropCollectionMsg := DropCollectionMsg{}
createPartitionMsg := CreatePartitionMsg{}
dropPartitionMsg := DropPartitionMsg{}
dataNodeTtMsg := DataNodeTtMsg{}
createIndexMsg := CreateIndexMsg{}
dropIndexMsg := DropIndexMsg{}
alterIndexMsg := AlterIndexMsg{}
loadCollectionMsg := LoadCollectionMsg{}
releaseCollectionMsg := ReleaseCollectionMsg{}
flushMsg := FlushMsg{}
loadPartitionsMsg := LoadPartitionsMsg{}
releasePartitionsMsg := ReleasePartitionsMsg{}
createDatabaseMsg := CreateDatabaseMsg{}
dropDatabaseMsg := DropDatabaseMsg{}
alterDatabaseMsg := AlterDatabaseMsg{}
createCredentialMsg := CreateUserMsg{}
deleteCredentialMsg := DeleteUserMsg{}
updateCredentialMsg := UpdateUserMsg{}
createRoleMsg := CreateRoleMsg{}
dropRoleMsg := DropRoleMsg{}
operateUserRoleMsg := OperateUserRoleMsg{}
operatePrivilegeMsg := OperatePrivilegeMsg{}
p := &ProtoUnmarshalDispatcher{}
p.TempMap = make(map[commonpb.MsgType]UnmarshalFunc)
p.TempMap[commonpb.MsgType_Insert] = insertMsg.Unmarshal
p.TempMap[commonpb.MsgType_Delete] = deleteMsg.Unmarshal
p.TempMap[commonpb.MsgType_TimeTick] = timeTickMsg.Unmarshal
p.TempMap[commonpb.MsgType_CreateCollection] = createCollectionMsg.Unmarshal
p.TempMap[commonpb.MsgType_DropCollection] = dropCollectionMsg.Unmarshal
p.TempMap[commonpb.MsgType_CreatePartition] = createPartitionMsg.Unmarshal
p.TempMap[commonpb.MsgType_DropPartition] = dropPartitionMsg.Unmarshal
p.TempMap[commonpb.MsgType_DataNodeTt] = dataNodeTtMsg.Unmarshal
p.TempMap[commonpb.MsgType_CreateIndex] = createIndexMsg.Unmarshal
p.TempMap[commonpb.MsgType_DropIndex] = dropIndexMsg.Unmarshal
p.TempMap[commonpb.MsgType_AlterIndex] = alterIndexMsg.Unmarshal
p.TempMap[commonpb.MsgType_LoadCollection] = loadCollectionMsg.Unmarshal
p.TempMap[commonpb.MsgType_ReleaseCollection] = releaseCollectionMsg.Unmarshal
p.TempMap[commonpb.MsgType_LoadPartitions] = loadPartitionsMsg.Unmarshal
p.TempMap[commonpb.MsgType_ReleasePartitions] = releasePartitionsMsg.Unmarshal
p.TempMap[commonpb.MsgType_Flush] = flushMsg.Unmarshal
p.TempMap[commonpb.MsgType_CreateDatabase] = createDatabaseMsg.Unmarshal
p.TempMap[commonpb.MsgType_DropDatabase] = dropDatabaseMsg.Unmarshal
p.TempMap[commonpb.MsgType_AlterDatabase] = alterDatabaseMsg.Unmarshal
p.TempMap[commonpb.MsgType_CreateCredential] = createCredentialMsg.Unmarshal
p.TempMap[commonpb.MsgType_DeleteCredential] = deleteCredentialMsg.Unmarshal
p.TempMap[commonpb.MsgType_UpdateCredential] = updateCredentialMsg.Unmarshal
p.TempMap[commonpb.MsgType_CreateRole] = createRoleMsg.Unmarshal
p.TempMap[commonpb.MsgType_DropRole] = dropRoleMsg.Unmarshal
p.TempMap[commonpb.MsgType_OperateUserRole] = operateUserRoleMsg.Unmarshal
p.TempMap[commonpb.MsgType_OperatePrivilege] = operatePrivilegeMsg.Unmarshal
return p
}
// MemUnmarshalDispatcher ant its factory
//type MemUDFactory struct {
//
//}
//func (mudf *MemUDFactory) NewUnmarshalDispatcher() *UnmarshalDispatcher {
//
//}