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47da9023a6
issue: #36323 Signed-off-by: chyezh <chyezh@outlook.com>
100 lines
1.8 KiB
Go
100 lines
1.8 KiB
Go
package cgo
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import (
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"sync"
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)
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const (
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stateUnready state = iota
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stateReady
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stateConsumed
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stateDestoryed
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)
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// newFutureState creates a new futureState.
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func newFutureState() futureState {
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return futureState{
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mu: sync.Mutex{},
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inner: stateUnready,
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}
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}
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type state int32
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// futureState is a state machine for future.
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// unready --BlockUntilReady--> ready --BlockAndLeakyGet--> consumed
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type futureState struct {
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mu sync.Mutex
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inner state
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}
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// LockForCancel locks the state for cancel.
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func (s *futureState) LockForCancel() *lockGuard {
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s.mu.Lock()
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// only unready future can be canceled.
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// cancel on a ready future make no sense.
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if s.inner != stateUnready {
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s.mu.Unlock()
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return nil
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}
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return &lockGuard{
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locker: s,
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target: stateUnready,
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}
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}
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// LockForConsume locks the state for consume.
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func (s *futureState) LockForConsume() *lockGuard {
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s.mu.Lock()
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if s.inner != stateReady {
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s.mu.Unlock()
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return nil
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}
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return &lockGuard{
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locker: s,
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target: stateConsumed,
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}
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}
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// LockForRelease locks the state for release.
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func (s *futureState) LockForRelease() *lockGuard {
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s.mu.Lock()
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if s.inner != stateReady && s.inner != stateConsumed {
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s.mu.Unlock()
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return nil
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}
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return &lockGuard{
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locker: s,
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target: stateDestoryed,
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}
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}
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// checkUnready checks if the state is unready.
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func (s *futureState) CheckUnready() bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.inner == stateUnready
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}
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// IntoReady changes the state to ready.
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func (s *futureState) IntoReady() {
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s.mu.Lock()
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if s.inner == stateUnready {
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s.inner = stateReady
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}
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s.mu.Unlock()
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}
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// lockGuard is a guard for futureState.
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type lockGuard struct {
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locker *futureState
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target state
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}
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// Unlock unlocks the state.
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func (lg *lockGuard) Unlock() {
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lg.locker.inner = lg.target
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lg.locker.mu.Unlock()
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}
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