mirror of
https://gitee.com/milvus-io/milvus.git
synced 2024-12-05 05:18:52 +08:00
c731e2df78
Signed-off-by: Xiangyu Wang <xiangyu.wang@zilliz.com>
270 lines
5.1 KiB
Go
270 lines
5.1 KiB
Go
// Copyright (C) 2019-2020 Zilliz. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software distributed under the License
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// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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// or implied. See the License for the specific language governing permissions and limitations under the License.
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package flowgraph
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import (
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"context"
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"fmt"
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"log"
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"math"
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"math/rand"
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"sync"
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"testing"
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"time"
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)
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const ctxTimeInMillisecond = 3000
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type nodeA struct {
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BaseNode
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a float64
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}
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type nodeB struct {
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BaseNode
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b float64
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}
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type nodeC struct {
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BaseNode
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c float64
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}
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type nodeD struct {
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BaseNode
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d float64
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resChan chan float64
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}
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type intMsg struct {
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num float64
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t Timestamp
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}
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func (m *intMsg) TimeTick() Timestamp {
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return m.t
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}
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func (m *intMsg) DownStreamNodeIdx() int {
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return 1
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}
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func intMsg2Msg(in []*intMsg) []Msg {
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out := make([]Msg, 0)
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for _, msg := range in {
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var m Msg = msg
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out = append(out, m)
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}
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return out
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}
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func msg2IntMsg(in []Msg) []*intMsg {
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out := make([]*intMsg, 0)
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for _, msg := range in {
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out = append(out, msg.(*intMsg))
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}
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return out
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}
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func (a *nodeA) Name() string {
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return "NodeA"
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}
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func (a *nodeA) Operate(in []Msg) []Msg {
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return append(in, in...)
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}
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func (b *nodeB) Name() string {
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return "NodeB"
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}
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func (b *nodeB) Operate(in []Msg) []Msg {
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messages := make([]*intMsg, 0)
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for _, msg := range msg2IntMsg(in) {
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messages = append(messages, &intMsg{
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num: math.Pow(msg.num, 2),
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})
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}
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return intMsg2Msg(messages)
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}
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func (c *nodeC) Name() string {
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return "NodeC"
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}
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func (c *nodeC) Operate(in []Msg) []Msg {
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messages := make([]*intMsg, 0)
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for _, msg := range msg2IntMsg(in) {
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messages = append(messages, &intMsg{
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num: math.Sqrt(msg.num),
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})
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}
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return intMsg2Msg(messages)
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}
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func (d *nodeD) Name() string {
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return "NodeD"
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}
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func (d *nodeD) Operate(in []Msg) []Msg {
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messages := make([]*intMsg, 0)
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outLength := len(in) / 2
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inMessages := msg2IntMsg(in)
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for i := 0; i < outLength; i++ {
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var msg = &intMsg{
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num: inMessages[i].num + inMessages[i+outLength].num,
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}
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messages = append(messages, msg)
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}
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d.d = messages[0].num
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d.resChan <- d.d
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fmt.Println("flow graph result:", d.d)
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return intMsg2Msg(messages)
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}
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func sendMsgFromCmd(ctx context.Context, fg *TimeTickedFlowGraph) {
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for {
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select {
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case <-ctx.Done():
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return
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default:
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time.Sleep(time.Millisecond * time.Duration(500))
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var num = float64(rand.Int() % 100)
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var msg Msg = &intMsg{num: num}
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a := nodeA{}
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fg.nodeCtx[a.Name()].inputChannels[0] <- msg
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fmt.Println("send number", num, "to node", a.Name())
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res, ok := receiveResult(ctx, fg)
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if !ok {
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return
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}
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// assert result
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expect := math.Pow(num, 2) + math.Sqrt(num)
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resBits := math.Float64bits(res)
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expBits := math.Float64bits(expect)
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var diffBits uint64
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if resBits >= expBits {
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diffBits = resBits - expBits
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} else {
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diffBits = expBits - resBits
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}
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if diffBits > 2 {
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panic("wrong answer")
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}
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}
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}
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}
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func receiveResultFromNodeD(res *float64, fg *TimeTickedFlowGraph, wg *sync.WaitGroup) {
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d := nodeD{}
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node := fg.nodeCtx[d.Name()]
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nd, ok := node.node.(*nodeD)
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if !ok {
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log.Fatal("not nodeD type")
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}
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*res = <-nd.resChan
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wg.Done()
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}
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func receiveResult(ctx context.Context, fg *TimeTickedFlowGraph) (float64, bool) {
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d := nodeD{}
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node := fg.nodeCtx[d.Name()]
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nd, ok := node.node.(*nodeD)
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if !ok {
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log.Fatal("not nodeD type")
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}
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select {
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case <-ctx.Done():
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return 0, false
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case res := <-nd.resChan:
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return res, true
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}
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}
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func TestTimeTickedFlowGraph_Start(t *testing.T) {
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const MaxQueueLength = 1024
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const MaxParallelism = 1024
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duration := time.Now().Add(ctxTimeInMillisecond * time.Millisecond)
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ctx, cancel := context.WithDeadline(context.Background(), duration)
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defer cancel()
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fg := NewTimeTickedFlowGraph(ctx)
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var a Node = &nodeA{
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BaseNode: BaseNode{
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maxQueueLength: MaxQueueLength,
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},
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}
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var b Node = &nodeB{
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BaseNode: BaseNode{
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maxQueueLength: MaxQueueLength,
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},
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}
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var c Node = &nodeC{
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BaseNode: BaseNode{
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maxQueueLength: MaxQueueLength,
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},
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}
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var d Node = &nodeD{
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BaseNode: BaseNode{
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maxQueueLength: MaxQueueLength,
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},
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resChan: make(chan float64),
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}
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fg.AddNode(a)
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fg.AddNode(b)
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fg.AddNode(c)
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fg.AddNode(d)
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var err = fg.SetEdges(a.Name(),
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[]string{},
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[]string{b.Name(), c.Name()},
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)
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if err != nil {
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log.Fatal("set edges failed")
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}
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err = fg.SetEdges(b.Name(),
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[]string{a.Name()},
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[]string{d.Name()},
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)
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if err != nil {
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log.Fatal("set edges failed")
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}
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err = fg.SetEdges(c.Name(),
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[]string{a.Name()},
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[]string{d.Name()},
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)
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if err != nil {
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log.Fatal("set edges failed")
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}
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err = fg.SetEdges(d.Name(),
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[]string{b.Name(), c.Name()},
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[]string{},
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)
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if err != nil {
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log.Fatal("set edges failed")
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}
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// init node A
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nodeCtxA := fg.nodeCtx[a.Name()]
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nodeCtxA.inputChannels = []chan Msg{make(chan Msg, 10)}
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go fg.Start()
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sendMsgFromCmd(ctx, fg)
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}
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