mirror of
https://gitee.com/milvus-io/milvus.git
synced 2024-12-01 11:29:48 +08:00
26f06dd732
Signed-off-by: SimFG <bang.fu@zilliz.com>
627 lines
18 KiB
Go
627 lines
18 KiB
Go
// Licensed to the LF AI & Data foundation under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package datacoord
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import (
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"context"
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"math"
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"sort"
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"strconv"
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"time"
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"go.uber.org/zap"
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"go.uber.org/zap/zapcore"
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"stathat.com/c/consistent"
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"github.com/milvus-io/milvus/pkg/log"
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)
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// RegisterPolicy decides the channels mapping after registering the nodeID
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type RegisterPolicy func(store ROChannelStore, nodeID int64) ChannelOpSet
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// EmptyRegister does nothing
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func EmptyRegister(store ROChannelStore, nodeID int64) ChannelOpSet {
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return nil
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}
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// BufferChannelAssignPolicy assigns buffer channels to new registered node
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func BufferChannelAssignPolicy(store ROChannelStore, nodeID int64) ChannelOpSet {
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info := store.GetBufferChannelInfo()
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if info == nil || len(info.Channels) == 0 {
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return nil
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}
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opSet := ChannelOpSet{}
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opSet.Delete(info.NodeID, info.Channels)
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opSet.Add(nodeID, info.Channels)
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return opSet
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}
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// AvgAssignRegisterPolicy assigns channels with average to new registered node
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// Register will not directly delete the node-channel pair. Channel manager will handle channel release.
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func AvgAssignRegisterPolicy(store ROChannelStore, nodeID int64) ChannelOpSet {
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opSet := BufferChannelAssignPolicy(store, nodeID)
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if len(opSet) != 0 {
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return opSet
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}
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// Get a list of available node-channel info.
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avaNodes := filterNode(store.GetNodesChannels(), nodeID)
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channelNum := 0
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for _, info := range avaNodes {
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channelNum += len(info.Channels)
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}
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// store already add the new node
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chPerNode := channelNum / len(store.GetNodes())
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if chPerNode == 0 {
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return nil
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}
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// sort in descending order and reallocate
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sort.Slice(avaNodes, func(i, j int) bool {
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return len(avaNodes[i].Channels) > len(avaNodes[j].Channels)
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})
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releases := make(map[int64][]*channel)
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for i := 0; i < chPerNode; i++ {
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// Pick a node with its channel to release.
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toRelease := avaNodes[i%len(avaNodes)]
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// Pick a channel that will be reassigned to the new node later.
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chIdx := i / len(avaNodes)
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if chIdx >= len(toRelease.Channels) {
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// Node has too few channels, simply skip. No re-picking.
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// TODO: Consider re-picking in case assignment is extremely uneven?
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continue
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}
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releases[toRelease.NodeID] = append(releases[toRelease.NodeID], toRelease.Channels[chIdx])
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}
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opSet = ChannelOpSet{}
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// Channels in `releases` are reassigned eventually by channel manager.
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for k, v := range releases {
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opSet.Add(k, v)
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}
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return opSet
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}
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// filterNode filters out node-channel info where node ID == `nodeID`.
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func filterNode(infos []*NodeChannelInfo, nodeID int64) []*NodeChannelInfo {
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filtered := make([]*NodeChannelInfo, 0)
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for _, info := range infos {
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if info.NodeID == nodeID {
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continue
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}
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filtered = append(filtered, info)
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}
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return filtered
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}
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// ConsistentHashRegisterPolicy use a consistent hash to maintain the mapping
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func ConsistentHashRegisterPolicy(hashRing *consistent.Consistent) RegisterPolicy {
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return func(store ROChannelStore, nodeID int64) ChannelOpSet {
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elems := formatNodeIDs(store.GetNodes())
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hashRing.Set(elems)
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releases := make(map[int64][]*channel)
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// If there are buffer channels, then nodeID is the first node.
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opSet := BufferChannelAssignPolicy(store, nodeID)
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if len(opSet) != 0 {
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return opSet
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}
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opSet = ChannelOpSet{}
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// If there are other nodes, channels on these nodes may be reassigned to
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// the new registered node. We should find these channels.
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channelsInfo := store.GetNodesChannels()
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for _, c := range channelsInfo {
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for _, ch := range c.Channels {
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idStr, err := hashRing.Get(ch.Name)
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if err != nil {
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log.Warn("receive error when getting from hashRing",
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zap.String("channel", ch.Name), zap.Error(err))
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return nil
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}
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did, err := deformatNodeID(idStr)
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if err != nil {
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log.Warn("failed to deformat node id", zap.Int64("nodeID", did))
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return nil
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}
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if did != c.NodeID {
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releases[c.NodeID] = append(releases[c.NodeID], ch)
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}
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}
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}
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// Channels in `releases` are reassigned eventually by channel manager.
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for id, channels := range releases {
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opSet.Add(id, channels)
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}
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return opSet
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}
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}
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func formatNodeID(nodeID int64) string {
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return strconv.FormatInt(nodeID, 10)
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}
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func deformatNodeID(node string) (int64, error) {
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return strconv.ParseInt(node, 10, 64)
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}
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// ChannelAssignPolicy assign channels to registered nodes.
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type ChannelAssignPolicy func(store ROChannelStore, channels []*channel) ChannelOpSet
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// AverageAssignPolicy ensure that the number of channels per nodes is approximately the same
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func AverageAssignPolicy(store ROChannelStore, channels []*channel) ChannelOpSet {
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newChannels := filterChannels(store, channels)
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if len(newChannels) == 0 {
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return nil
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}
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opSet := ChannelOpSet{}
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allDataNodes := store.GetNodesChannels()
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// If no datanode alive, save channels in buffer
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if len(allDataNodes) == 0 {
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opSet.Add(bufferID, channels)
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return opSet
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}
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// sort and assign
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sort.Slice(allDataNodes, func(i, j int) bool {
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return len(allDataNodes[i].Channels) <= len(allDataNodes[j].Channels)
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})
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updates := make(map[int64][]*channel)
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for i, newChannel := range newChannels {
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n := allDataNodes[i%len(allDataNodes)].NodeID
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updates[n] = append(updates[n], newChannel)
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}
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for id, chs := range updates {
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opSet.Add(id, chs)
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}
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return opSet
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}
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// ConsistentHashChannelAssignPolicy use a consistent hash algorithm to determine channel assignment
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func ConsistentHashChannelAssignPolicy(hashRing *consistent.Consistent) ChannelAssignPolicy {
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return func(store ROChannelStore, channels []*channel) ChannelOpSet {
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hashRing.Set(formatNodeIDs(store.GetNodes()))
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filteredChannels := filterChannels(store, channels)
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if len(filteredChannels) == 0 {
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return nil
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}
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if len(hashRing.Members()) == 0 {
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opSet := ChannelOpSet{}
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opSet.Add(bufferID, channels)
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return opSet
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}
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adds := make(map[int64][]*channel)
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for _, c := range filteredChannels {
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idStr, err := hashRing.Get(c.Name)
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if err != nil {
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log.Warn("receive error when getting from hashRing",
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zap.String("channel", c.Name), zap.Error(err))
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return nil
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}
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did, err := deformatNodeID(idStr)
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if err != nil {
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log.Warn("failed to deformat node id", zap.Int64("nodeID", did))
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return nil
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}
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adds[did] = append(adds[did], c)
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}
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if len(adds) == 0 {
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return nil
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}
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opSet := ChannelOpSet{}
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for id, chs := range adds {
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opSet.Add(id, chs)
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}
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return opSet
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}
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}
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func filterChannels(store ROChannelStore, channels []*channel) []*channel {
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channelsMap := make(map[string]*channel)
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for _, c := range channels {
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channelsMap[c.Name] = c
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}
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allChannelsInfo := store.GetChannels()
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for _, info := range allChannelsInfo {
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for _, c := range info.Channels {
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delete(channelsMap, c.Name)
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}
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}
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if len(channelsMap) == 0 {
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return nil
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}
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filtered := make([]*channel, 0, len(channelsMap))
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for _, v := range channelsMap {
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filtered = append(filtered, v)
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}
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return filtered
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}
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// DeregisterPolicy determine the mapping after deregistering the nodeID
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type DeregisterPolicy func(store ROChannelStore, nodeID int64) ChannelOpSet
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// EmptyDeregisterPolicy do nothing
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func EmptyDeregisterPolicy(store ROChannelStore, nodeID int64) ChannelOpSet {
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return nil
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}
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// AvgAssignUnregisteredChannels evenly assign the unregistered channels
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func AvgAssignUnregisteredChannels(store ROChannelStore, nodeID int64) ChannelOpSet {
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allNodes := store.GetNodesChannels()
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avaNodes := make([]*NodeChannelInfo, 0, len(allNodes))
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unregisteredChannels := make([]*channel, 0)
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opSet := ChannelOpSet{}
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for _, c := range allNodes {
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if c.NodeID == nodeID {
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opSet.Delete(nodeID, c.Channels)
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unregisteredChannels = append(unregisteredChannels, c.Channels...)
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continue
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}
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avaNodes = append(avaNodes, c)
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}
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if len(avaNodes) == 0 {
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opSet.Add(bufferID, unregisteredChannels)
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return opSet
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}
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// sort and assign
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sort.Slice(avaNodes, func(i, j int) bool {
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return len(avaNodes[i].Channels) <= len(avaNodes[j].Channels)
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})
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updates := make(map[int64][]*channel)
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for i, unregisteredChannel := range unregisteredChannels {
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n := avaNodes[i%len(avaNodes)].NodeID
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updates[n] = append(updates[n], unregisteredChannel)
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}
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for id, chs := range updates {
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opSet.Add(id, chs)
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}
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return opSet
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}
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// ConsistentHashDeregisterPolicy return a DeregisterPolicy that uses consistent hash
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func ConsistentHashDeregisterPolicy(hashRing *consistent.Consistent) DeregisterPolicy {
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return func(store ROChannelStore, nodeID int64) ChannelOpSet {
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hashRing.Set(formatNodeIDsWithFilter(store.GetNodes(), nodeID))
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channels := store.GetNodesChannels()
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opSet := ChannelOpSet{}
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var deletedInfo *NodeChannelInfo
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for _, cinfo := range channels {
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if cinfo.NodeID == nodeID {
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deletedInfo = cinfo
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break
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}
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}
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if deletedInfo == nil {
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log.Warn("failed to find node when applying deregister policy", zap.Int64("nodeID", nodeID))
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return nil
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}
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opSet.Delete(nodeID, deletedInfo.Channels)
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// If no members in hash ring, store channels in buffer
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if len(hashRing.Members()) == 0 {
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opSet.Add(bufferID, deletedInfo.Channels)
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return opSet
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}
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// reassign channels of deleted node
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updates := make(map[int64][]*channel)
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for _, c := range deletedInfo.Channels {
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idStr, err := hashRing.Get(c.Name)
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if err != nil {
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log.Warn("failed to get channel in hash ring", zap.String("channel", c.Name))
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return nil
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}
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did, err := deformatNodeID(idStr)
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if err != nil {
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log.Warn("failed to deformat id", zap.String("id", idStr))
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}
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updates[did] = append(updates[did], c)
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}
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for id, chs := range updates {
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opSet.Add(id, chs)
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}
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return opSet
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}
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}
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type BalanceChannelPolicy func(store ROChannelStore, ts time.Time) ChannelOpSet
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func AvgBalanceChannelPolicy(store ROChannelStore, ts time.Time) ChannelOpSet {
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channelOps := make(ChannelOpSet, 0)
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reAllocates, err := BgBalanceCheck(store.GetNodesChannels(), ts)
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if err != nil {
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log.Error("failed to balance node channels", zap.Error(err))
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return channelOps
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}
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for _, reAlloc := range reAllocates {
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toRelease := &ChannelOp{
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Type: Add,
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Channels: reAlloc.Channels,
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NodeID: reAlloc.NodeID,
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}
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channelOps = append(channelOps, toRelease)
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}
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return channelOps
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}
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// ChannelReassignPolicy is a policy for reassigning channels
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type ChannelReassignPolicy func(store ROChannelStore, reassigns []*NodeChannelInfo) ChannelOpSet
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// EmptyReassignPolicy is a dummy reassign policy
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func EmptyReassignPolicy(store ROChannelStore, reassigns []*NodeChannelInfo) ChannelOpSet {
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return nil
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}
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// EmptyBalancePolicy is a dummy balance policy
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func EmptyBalancePolicy(store ROChannelStore, ts time.Time) ChannelOpSet {
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return nil
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}
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// RoundRobinReassignPolicy is a reassigning policy that evenly assign channels
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func RoundRobinReassignPolicy(store ROChannelStore, reassigns []*NodeChannelInfo) ChannelOpSet {
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allNodes := store.GetNodesChannels()
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filterMap := make(map[int64]struct{})
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for _, reassign := range reassigns {
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filterMap[reassign.NodeID] = struct{}{}
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}
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avaNodes := make([]*NodeChannelInfo, 0, len(allNodes))
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for _, c := range allNodes {
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if _, ok := filterMap[c.NodeID]; ok {
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continue
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}
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avaNodes = append(avaNodes, c)
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}
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ret := make([]*ChannelOp, 0)
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if len(avaNodes) == 0 {
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// if no node is left, do not reassign
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return ret
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}
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sort.Slice(avaNodes, func(i, j int) bool {
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return len(avaNodes[i].Channels) <= len(avaNodes[j].Channels)
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})
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// reassign channels to remaining nodes
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i := 0
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addUpdates := make(map[int64]*ChannelOp)
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for _, reassign := range reassigns {
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deleteUpdate := &ChannelOp{
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Type: Delete,
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Channels: reassign.Channels,
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NodeID: reassign.NodeID,
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}
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ret = append(ret, deleteUpdate)
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for _, ch := range reassign.Channels {
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targetID := avaNodes[i%len(avaNodes)].NodeID
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i++
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if _, ok := addUpdates[targetID]; !ok {
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addUpdates[targetID] = &ChannelOp{
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Type: Add,
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NodeID: targetID,
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Channels: []*channel{ch},
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}
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} else {
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addUpdates[targetID].Channels = append(addUpdates[targetID].Channels, ch)
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}
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}
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}
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for _, update := range addUpdates {
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ret = append(ret, update)
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}
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return ret
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}
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// AverageReassignPolicy is a reassigning policy that evenly balance channels among datanodes
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// which is used by bgChecker
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func AverageReassignPolicy(store ROChannelStore, reassigns []*NodeChannelInfo) ChannelOpSet {
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allNodes := store.GetNodesChannels()
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filterMap := make(map[int64]struct{})
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toReassignTotalNum := 0
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for _, reassign := range reassigns {
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filterMap[reassign.NodeID] = struct{}{}
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toReassignTotalNum += len(reassign.Channels)
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}
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avaNodes := make([]*NodeChannelInfo, 0, len(allNodes))
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avaNodesChannelSum := 0
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for _, node := range allNodes {
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if _, ok := filterMap[node.NodeID]; ok {
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continue
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}
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avaNodes = append(avaNodes, node)
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avaNodesChannelSum += len(node.Channels)
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}
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log.Info("AverageReassignPolicy working", zap.Int("avaNodesCount", len(avaNodes)),
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zap.Int("toAssignChannelNum", toReassignTotalNum), zap.Int("avaNodesChannelSum", avaNodesChannelSum))
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ret := make([]*ChannelOp, 0)
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if len(avaNodes) == 0 {
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// if no node is left, do not reassign
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log.Warn("there is no available nodes when reassigning, return")
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return ret
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}
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avgChannelCount := int(math.Ceil(float64(avaNodesChannelSum+toReassignTotalNum) / (float64(len(avaNodes)))))
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sort.Slice(avaNodes, func(i, j int) bool {
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if len(avaNodes[i].Channels) == len(avaNodes[j].Channels) {
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return avaNodes[i].NodeID < avaNodes[j].NodeID
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}
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return len(avaNodes[i].Channels) < len(avaNodes[j].Channels)
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})
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// reassign channels to remaining nodes
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addUpdates := make(map[int64]*ChannelOp)
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for _, reassign := range reassigns {
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deleteUpdate := &ChannelOp{
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Type: Delete,
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Channels: reassign.Channels,
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NodeID: reassign.NodeID,
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}
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ret = append(ret, deleteUpdate)
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for _, ch := range reassign.Channels {
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nodeIdx := 0
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for {
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targetID := avaNodes[nodeIdx%len(avaNodes)].NodeID
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if nodeIdx < len(avaNodes) {
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existedChannelCount := store.GetNodeChannelCount(targetID)
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if _, ok := addUpdates[targetID]; !ok {
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if existedChannelCount >= avgChannelCount {
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log.Debug("targetNodeID has had more channels than average, skip", zap.Int64("targetID",
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targetID), zap.Int("existedChannelCount", existedChannelCount))
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nodeIdx++
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continue
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}
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} else {
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addingChannelCount := len(addUpdates[targetID].Channels)
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if existedChannelCount+addingChannelCount >= avgChannelCount {
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log.Debug("targetNodeID has had more channels than average, skip", zap.Int64("targetID",
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targetID), zap.Int("currentChannelCount", existedChannelCount+addingChannelCount))
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nodeIdx++
|
|
continue
|
|
}
|
|
}
|
|
} else {
|
|
nodeIdx++
|
|
}
|
|
if _, ok := addUpdates[targetID]; !ok {
|
|
addUpdates[targetID] = &ChannelOp{
|
|
Type: Add,
|
|
NodeID: targetID,
|
|
Channels: []*channel{ch},
|
|
}
|
|
} else {
|
|
addUpdates[targetID].Channels = append(addUpdates[targetID].Channels, ch)
|
|
}
|
|
break
|
|
}
|
|
}
|
|
}
|
|
for _, update := range addUpdates {
|
|
ret = append(ret, update)
|
|
}
|
|
return ret
|
|
}
|
|
|
|
// ChannelBGChecker check nodes' channels and return the channels needed to be reallocated.
|
|
type ChannelBGChecker func(ctx context.Context)
|
|
|
|
// EmptyBgChecker does nothing
|
|
func EmptyBgChecker(channels []*NodeChannelInfo, ts time.Time) ([]*NodeChannelInfo, error) {
|
|
return nil, nil
|
|
}
|
|
|
|
type ReAllocates []*NodeChannelInfo
|
|
|
|
func (rallocates ReAllocates) MarshalLogArray(enc zapcore.ArrayEncoder) error {
|
|
for _, nChannelInfo := range rallocates {
|
|
enc.AppendString("nodeID:")
|
|
enc.AppendInt64(nChannelInfo.NodeID)
|
|
cstr := "["
|
|
if len(nChannelInfo.Channels) > 0 {
|
|
for _, s := range nChannelInfo.Channels {
|
|
cstr += s.Name
|
|
cstr += ", "
|
|
}
|
|
cstr = cstr[:len(cstr)-2]
|
|
}
|
|
cstr += "]"
|
|
enc.AppendString(cstr)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func BgBalanceCheck(nodeChannels []*NodeChannelInfo, ts time.Time) ([]*NodeChannelInfo, error) {
|
|
avaNodeNum := len(nodeChannels)
|
|
reAllocations := make(ReAllocates, 0, avaNodeNum)
|
|
if avaNodeNum == 0 {
|
|
return reAllocations, nil
|
|
}
|
|
totalChannelNum := 0
|
|
for _, nodeChs := range nodeChannels {
|
|
totalChannelNum += len(nodeChs.Channels)
|
|
}
|
|
channelCountPerNode := totalChannelNum / avaNodeNum
|
|
for _, nChannels := range nodeChannels {
|
|
chCount := len(nChannels.Channels)
|
|
if chCount <= channelCountPerNode+1 {
|
|
log.Info("node channel count is not much larger than average, skip reallocate",
|
|
zap.Int64("nodeID", nChannels.NodeID), zap.Int("channelCount", chCount),
|
|
zap.Int("channelCountPerNode", channelCountPerNode))
|
|
continue
|
|
}
|
|
reallocate := &NodeChannelInfo{
|
|
NodeID: nChannels.NodeID,
|
|
Channels: make([]*channel, 0),
|
|
}
|
|
toReleaseCount := chCount - channelCountPerNode - 1
|
|
for _, ch := range nChannels.Channels {
|
|
reallocate.Channels = append(reallocate.Channels, ch)
|
|
toReleaseCount--
|
|
if toReleaseCount <= 0 {
|
|
break
|
|
}
|
|
}
|
|
reAllocations = append(reAllocations, reallocate)
|
|
}
|
|
log.Info("Channel Balancer got new reAllocations:", zap.Array("reAllocations", reAllocations))
|
|
return reAllocations, nil
|
|
}
|
|
|
|
func formatNodeIDs(ids []int64) []string {
|
|
formatted := make([]string, 0, len(ids))
|
|
for _, id := range ids {
|
|
formatted = append(formatted, formatNodeID(id))
|
|
}
|
|
return formatted
|
|
}
|
|
|
|
func formatNodeIDsWithFilter(ids []int64, filter int64) []string {
|
|
formatted := make([]string, 0, len(ids))
|
|
for _, id := range ids {
|
|
if id == filter {
|
|
continue
|
|
}
|
|
formatted = append(formatted, formatNodeID(id))
|
|
}
|
|
return formatted
|
|
}
|