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https://gitee.com/milvus-io/milvus.git
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9ae4945df2
issue: #33103 pr: #33104 when try to do stopping balance for stopping query node, balancer will try to get node list from replica.GetNodes, then check whether node is stopping, if so, stopping balance will be triggered for this replica. after the replica refactor, replica.GetNodes only return rwNodes, and the stopping node maintains in roNodes, so balancer couldn't find replica which contains stopping node, and stopping balance for replica won't be triggered, then query node will stuck forever due to segment/channel doesn't move out. --------- Signed-off-by: Wei Liu <wei.liu@zilliz.com>
375 lines
12 KiB
Go
375 lines
12 KiB
Go
// Licensed to the LF AI & Data foundation under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package balance
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import (
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"context"
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"math"
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"sort"
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"github.com/blang/semver/v4"
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"github.com/samber/lo"
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"go.uber.org/zap"
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"github.com/milvus-io/milvus/internal/proto/datapb"
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"github.com/milvus-io/milvus/internal/querycoordv2/meta"
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"github.com/milvus-io/milvus/internal/querycoordv2/session"
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"github.com/milvus-io/milvus/internal/querycoordv2/task"
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"github.com/milvus-io/milvus/pkg/log"
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"github.com/milvus-io/milvus/pkg/util/paramtable"
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)
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type RowCountBasedBalancer struct {
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*RoundRobinBalancer
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dist *meta.DistributionManager
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meta *meta.Meta
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targetMgr *meta.TargetManager
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}
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// AssignSegment, when row count based balancer assign segments, it will assign segment to node with least global row count.
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// try to make every query node has same row count.
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func (b *RowCountBasedBalancer) AssignSegment(collectionID int64, segments []*meta.Segment, nodes []int64, manualBalance bool) []SegmentAssignPlan {
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// skip out suspend node and stopping node during assignment, but skip this check for manual balance
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if !manualBalance {
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nodes = lo.Filter(nodes, func(node int64, _ int) bool {
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info := b.nodeManager.Get(node)
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return info != nil && info.GetState() == session.NodeStateNormal
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})
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}
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nodeItems := b.convertToNodeItemsBySegment(nodes)
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if len(nodeItems) == 0 {
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return nil
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}
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queue := newPriorityQueue()
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for _, item := range nodeItems {
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queue.push(item)
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}
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sort.Slice(segments, func(i, j int) bool {
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return segments[i].GetNumOfRows() > segments[j].GetNumOfRows()
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})
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plans := make([]SegmentAssignPlan, 0, len(segments))
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for _, s := range segments {
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// pick the node with the least row count and allocate to it.
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ni := queue.pop().(*nodeItem)
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plan := SegmentAssignPlan{
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From: -1,
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To: ni.nodeID,
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Segment: s,
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}
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plans = append(plans, plan)
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// change node's priority and push back
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p := ni.getPriority()
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ni.setPriority(p + int(s.GetNumOfRows()))
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queue.push(ni)
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}
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return plans
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}
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// AssignSegment, when row count based balancer assign segments, it will assign channel to node with least global channel count.
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// try to make every query node has channel count
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func (b *RowCountBasedBalancer) AssignChannel(channels []*meta.DmChannel, nodes []int64, manualBalance bool) []ChannelAssignPlan {
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// skip out suspend node and stopping node during assignment, but skip this check for manual balance
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if !manualBalance {
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versionRangeFilter := semver.MustParseRange(">2.3.x")
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nodes = lo.Filter(nodes, func(node int64, _ int) bool {
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info := b.nodeManager.Get(node)
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// balance channel to qn with version < 2.4 is not allowed since l0 segment supported
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// if watch channel on qn with version < 2.4, it may cause delete data loss
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return info != nil && info.GetState() == session.NodeStateNormal && versionRangeFilter(info.Version())
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})
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}
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nodeItems := b.convertToNodeItemsByChannel(nodes)
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nodeItems = lo.Shuffle(nodeItems)
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if len(nodeItems) == 0 {
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return nil
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}
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queue := newPriorityQueue()
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for _, item := range nodeItems {
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queue.push(item)
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}
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plans := make([]ChannelAssignPlan, 0, len(channels))
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for _, c := range channels {
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// pick the node with the least channel num and allocate to it.
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ni := queue.pop().(*nodeItem)
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plan := ChannelAssignPlan{
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From: -1,
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To: ni.nodeID,
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Channel: c,
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}
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plans = append(plans, plan)
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// change node's priority and push back
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p := ni.getPriority()
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ni.setPriority(p + 1)
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queue.push(ni)
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}
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return plans
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}
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func (b *RowCountBasedBalancer) convertToNodeItemsBySegment(nodeIDs []int64) []*nodeItem {
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ret := make([]*nodeItem, 0, len(nodeIDs))
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for _, node := range nodeIDs {
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// calculate sealed segment row count on node
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segments := b.dist.SegmentDistManager.GetByFilter(meta.WithNodeID(node))
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rowcnt := 0
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for _, s := range segments {
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rowcnt += int(s.GetNumOfRows())
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}
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// calculate growing segment row count on node
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views := b.dist.LeaderViewManager.GetByFilter(meta.WithNodeID2LeaderView(node))
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for _, view := range views {
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rowcnt += int(view.NumOfGrowingRows)
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}
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// more row count, less priority
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nodeItem := newNodeItem(rowcnt, node)
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ret = append(ret, &nodeItem)
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}
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return ret
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}
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func (b *RowCountBasedBalancer) convertToNodeItemsByChannel(nodeIDs []int64) []*nodeItem {
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ret := make([]*nodeItem, 0, len(nodeIDs))
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for _, node := range nodeIDs {
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channels := b.dist.ChannelDistManager.GetByFilter(meta.WithNodeID2Channel(node))
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// more channel num, less priority
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nodeItem := newNodeItem(len(channels), node)
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ret = append(ret, &nodeItem)
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}
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return ret
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}
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func (b *RowCountBasedBalancer) BalanceReplica(replica *meta.Replica) ([]SegmentAssignPlan, []ChannelAssignPlan) {
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log := log.Ctx(context.TODO()).WithRateGroup("qcv2.RowCountBasedBalancer", 1, 60).With(
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zap.Int64("collectionID", replica.GetCollectionID()),
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zap.Int64("replicaID", replica.GetCollectionID()),
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zap.String("resourceGroup", replica.GetResourceGroup()),
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)
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if replica.NodesCount() == 0 {
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return nil, nil
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}
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rwNodes := replica.GetRWNodes()
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roNodes := replica.GetRONodes()
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if len(rwNodes) == 0 {
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// no available nodes to balance
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return nil, nil
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}
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segmentPlans, channelPlans := make([]SegmentAssignPlan, 0), make([]ChannelAssignPlan, 0)
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if len(roNodes) != 0 {
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if !paramtable.Get().QueryCoordCfg.EnableStoppingBalance.GetAsBool() {
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log.RatedInfo(10, "stopping balance is disabled!", zap.Int64s("stoppingNode", roNodes))
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return nil, nil
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}
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log.Info("Handle stopping nodes",
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zap.Any("stopping nodes", roNodes),
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zap.Any("available nodes", rwNodes),
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)
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// handle stopped nodes here, have to assign segments on stopping nodes to nodes with the smallest score
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channelPlans = append(channelPlans, b.genStoppingChannelPlan(replica, rwNodes, roNodes)...)
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if len(channelPlans) == 0 {
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segmentPlans = append(segmentPlans, b.genStoppingSegmentPlan(replica, rwNodes, roNodes)...)
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}
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} else {
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if paramtable.Get().QueryCoordCfg.AutoBalanceChannel.GetAsBool() {
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channelPlans = append(channelPlans, b.genChannelPlan(replica, rwNodes)...)
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}
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if len(channelPlans) == 0 {
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segmentPlans = append(segmentPlans, b.genSegmentPlan(replica, rwNodes)...)
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}
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}
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return segmentPlans, channelPlans
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}
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func (b *RowCountBasedBalancer) genStoppingSegmentPlan(replica *meta.Replica, rwNodes []int64, roNodes []int64) []SegmentAssignPlan {
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segmentPlans := make([]SegmentAssignPlan, 0)
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for _, nodeID := range roNodes {
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dist := b.dist.SegmentDistManager.GetByFilter(meta.WithCollectionID(replica.GetCollectionID()), meta.WithNodeID(nodeID))
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segments := lo.Filter(dist, func(segment *meta.Segment, _ int) bool {
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return b.targetMgr.GetSealedSegment(segment.GetCollectionID(), segment.GetID(), meta.CurrentTarget) != nil &&
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b.targetMgr.GetSealedSegment(segment.GetCollectionID(), segment.GetID(), meta.NextTarget) != nil &&
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segment.GetLevel() != datapb.SegmentLevel_L0
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})
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plans := b.AssignSegment(replica.GetCollectionID(), segments, rwNodes, false)
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for i := range plans {
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plans[i].From = nodeID
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plans[i].Replica = replica
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}
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segmentPlans = append(segmentPlans, plans...)
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}
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return segmentPlans
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}
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func (b *RowCountBasedBalancer) genSegmentPlan(replica *meta.Replica, rwNodes []int64) []SegmentAssignPlan {
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segmentsToMove := make([]*meta.Segment, 0)
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nodeRowCount := make(map[int64]int, 0)
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segmentDist := make(map[int64][]*meta.Segment)
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totalRowCount := 0
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for _, node := range rwNodes {
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dist := b.dist.SegmentDistManager.GetByFilter(meta.WithCollectionID(replica.GetCollectionID()), meta.WithNodeID(node))
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segments := lo.Filter(dist, func(segment *meta.Segment, _ int) bool {
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return b.targetMgr.GetSealedSegment(segment.GetCollectionID(), segment.GetID(), meta.CurrentTarget) != nil &&
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b.targetMgr.GetSealedSegment(segment.GetCollectionID(), segment.GetID(), meta.NextTarget) != nil &&
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segment.GetLevel() != datapb.SegmentLevel_L0
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})
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rowCount := 0
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for _, s := range segments {
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rowCount += int(s.GetNumOfRows())
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}
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totalRowCount += rowCount
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segmentDist[node] = segments
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nodeRowCount[node] = rowCount
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}
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if totalRowCount == 0 {
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return nil
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}
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// find nodes with less row count than average
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average := totalRowCount / len(rwNodes)
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nodesWithLessRow := make([]int64, 0)
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for node, segments := range segmentDist {
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sort.Slice(segments, func(i, j int) bool {
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return segments[i].GetNumOfRows() < segments[j].GetNumOfRows()
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})
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leftRowCount := nodeRowCount[node]
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if leftRowCount < average {
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nodesWithLessRow = append(nodesWithLessRow, node)
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continue
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}
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for _, s := range segments {
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leftRowCount -= int(s.GetNumOfRows())
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if leftRowCount < average {
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break
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}
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segmentsToMove = append(segmentsToMove, s)
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}
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}
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segmentsToMove = lo.Filter(segmentsToMove, func(s *meta.Segment, _ int) bool {
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// if the segment are redundant, skip it's balance for now
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return len(b.dist.SegmentDistManager.GetByFilter(meta.WithReplica(replica), meta.WithSegmentID(s.GetID()))) == 1
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})
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if len(nodesWithLessRow) == 0 || len(segmentsToMove) == 0 {
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return nil
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}
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segmentPlans := b.AssignSegment(replica.GetCollectionID(), segmentsToMove, nodesWithLessRow, false)
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for i := range segmentPlans {
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segmentPlans[i].From = segmentPlans[i].Segment.Node
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segmentPlans[i].Replica = replica
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}
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return segmentPlans
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}
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func (b *RowCountBasedBalancer) genStoppingChannelPlan(replica *meta.Replica, rwNodes []int64, roNodes []int64) []ChannelAssignPlan {
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channelPlans := make([]ChannelAssignPlan, 0)
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for _, nodeID := range roNodes {
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dmChannels := b.dist.ChannelDistManager.GetByCollectionAndFilter(replica.GetCollectionID(), meta.WithNodeID2Channel(nodeID))
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plans := b.AssignChannel(dmChannels, rwNodes, false)
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for i := range plans {
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plans[i].From = nodeID
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plans[i].Replica = replica
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}
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channelPlans = append(channelPlans, plans...)
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}
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return channelPlans
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}
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func (b *RowCountBasedBalancer) genChannelPlan(replica *meta.Replica, rwNodes []int64) []ChannelAssignPlan {
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channelPlans := make([]ChannelAssignPlan, 0)
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if len(rwNodes) > 1 {
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// start to balance channels on all available nodes
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channelDist := b.dist.ChannelDistManager.GetByFilter(meta.WithReplica2Channel(replica))
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if len(channelDist) == 0 {
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return nil
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}
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average := int(math.Ceil(float64(len(channelDist)) / float64(len(rwNodes))))
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// find nodes with less channel count than average
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nodeWithLessChannel := make([]int64, 0)
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channelsToMove := make([]*meta.DmChannel, 0)
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for _, node := range rwNodes {
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channels := b.dist.ChannelDistManager.GetByCollectionAndFilter(replica.GetCollectionID(), meta.WithNodeID2Channel(node))
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if len(channels) <= average {
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nodeWithLessChannel = append(nodeWithLessChannel, node)
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continue
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}
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channelsToMove = append(channelsToMove, channels[average:]...)
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}
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if len(nodeWithLessChannel) == 0 || len(channelsToMove) == 0 {
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return nil
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}
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channelPlans := b.AssignChannel(channelsToMove, nodeWithLessChannel, false)
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for i := range channelPlans {
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channelPlans[i].From = channelPlans[i].Channel.Node
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channelPlans[i].Replica = replica
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}
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return channelPlans
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}
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return channelPlans
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}
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func NewRowCountBasedBalancer(
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scheduler task.Scheduler,
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nodeManager *session.NodeManager,
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dist *meta.DistributionManager,
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meta *meta.Meta,
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targetMgr *meta.TargetManager,
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) *RowCountBasedBalancer {
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return &RowCountBasedBalancer{
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RoundRobinBalancer: NewRoundRobinBalancer(scheduler, nodeManager),
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dist: dist,
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meta: meta,
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targetMgr: targetMgr,
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}
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}
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type nodeItem struct {
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baseItem
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nodeID int64
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}
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func newNodeItem(priority int, nodeID int64) nodeItem {
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return nodeItem{
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baseItem: baseItem{
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priority: priority,
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},
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nodeID: nodeID,
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}
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}
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