mirror of
https://gitee.com/milvus-io/milvus.git
synced 2024-11-30 02:48:45 +08:00
47da9023a6
issue: #36323 Signed-off-by: chyezh <chyezh@outlook.com>
100 lines
1.8 KiB
Go
100 lines
1.8 KiB
Go
package cgo
|
|
|
|
import (
|
|
"sync"
|
|
)
|
|
|
|
const (
|
|
stateUnready state = iota
|
|
stateReady
|
|
stateConsumed
|
|
stateDestoryed
|
|
)
|
|
|
|
// newFutureState creates a new futureState.
|
|
func newFutureState() futureState {
|
|
return futureState{
|
|
mu: sync.Mutex{},
|
|
inner: stateUnready,
|
|
}
|
|
}
|
|
|
|
type state int32
|
|
|
|
// futureState is a state machine for future.
|
|
// unready --BlockUntilReady--> ready --BlockAndLeakyGet--> consumed
|
|
type futureState struct {
|
|
mu sync.Mutex
|
|
inner state
|
|
}
|
|
|
|
// LockForCancel locks the state for cancel.
|
|
func (s *futureState) LockForCancel() *lockGuard {
|
|
s.mu.Lock()
|
|
// only unready future can be canceled.
|
|
// cancel on a ready future make no sense.
|
|
if s.inner != stateUnready {
|
|
s.mu.Unlock()
|
|
return nil
|
|
}
|
|
return &lockGuard{
|
|
locker: s,
|
|
target: stateUnready,
|
|
}
|
|
}
|
|
|
|
// LockForConsume locks the state for consume.
|
|
func (s *futureState) LockForConsume() *lockGuard {
|
|
s.mu.Lock()
|
|
if s.inner != stateReady {
|
|
s.mu.Unlock()
|
|
return nil
|
|
}
|
|
return &lockGuard{
|
|
locker: s,
|
|
target: stateConsumed,
|
|
}
|
|
}
|
|
|
|
// LockForRelease locks the state for release.
|
|
func (s *futureState) LockForRelease() *lockGuard {
|
|
s.mu.Lock()
|
|
if s.inner != stateReady && s.inner != stateConsumed {
|
|
s.mu.Unlock()
|
|
return nil
|
|
}
|
|
return &lockGuard{
|
|
locker: s,
|
|
target: stateDestoryed,
|
|
}
|
|
}
|
|
|
|
// checkUnready checks if the state is unready.
|
|
func (s *futureState) CheckUnready() bool {
|
|
s.mu.Lock()
|
|
defer s.mu.Unlock()
|
|
|
|
return s.inner == stateUnready
|
|
}
|
|
|
|
// IntoReady changes the state to ready.
|
|
func (s *futureState) IntoReady() {
|
|
s.mu.Lock()
|
|
if s.inner == stateUnready {
|
|
s.inner = stateReady
|
|
}
|
|
s.mu.Unlock()
|
|
}
|
|
|
|
// lockGuard is a guard for futureState.
|
|
type lockGuard struct {
|
|
locker *futureState
|
|
target state
|
|
}
|
|
|
|
// Unlock unlocks the state.
|
|
func (lg *lockGuard) Unlock() {
|
|
lg.locker.inner = lg.target
|
|
lg.locker.mu.Unlock()
|
|
}
|