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5bd73d5503
Related #28656 Add more efficient calc_distance at Go side. --------- Signed-off-by: chasingegg <chao.gao@zilliz.com>
98 lines
1.9 KiB
Go
98 lines
1.9 KiB
Go
//go:build ignore
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package main
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import (
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. "github.com/mmcloughlin/avo/build"
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. "github.com/mmcloughlin/avo/operand"
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. "github.com/mmcloughlin/avo/reg"
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)
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var unroll = 4
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// inspired by the avo example https://github.com/mmcloughlin/avo
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// avo is a tool to generate go assembly
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func main() {
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TEXT("IP", NOSPLIT, "func(x, y []float32) float32")
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Doc("inner product between x and y")
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x := Mem{Base: Load(Param("x").Base(), GP64())}
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y := Mem{Base: Load(Param("y").Base(), GP64())}
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n := Load(Param("x").Len(), GP64())
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acc := make([]VecVirtual, unroll)
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for i := 0; i < unroll; i++ {
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acc[i] = YMM()
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}
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// Zero initialization
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for i := 0; i < unroll; i++ {
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VXORPS(acc[i], acc[i], acc[i])
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}
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// Loop over blocks and process them with vector instructions
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blockitems := 8 * unroll
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blocksize := 4 * blockitems
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Label("blockloop")
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CMPQ(n, U32(blockitems))
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JL(LabelRef("tail"))
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// Load x
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xs := make([]VecVirtual, unroll)
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for i := 0; i < unroll; i++ {
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xs[i] = YMM()
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}
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for i := 0; i < unroll; i++ {
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VMOVUPS(x.Offset(32*i), xs[i])
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}
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// The actual FMA
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for i := 0; i < unroll; i++ {
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VFMADD231PS(y.Offset(32*i), xs[i], acc[i])
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}
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ADDQ(U32(blocksize), x.Base)
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ADDQ(U32(blocksize), y.Base)
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SUBQ(U32(blockitems), n)
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JMP(LabelRef("blockloop"))
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// Process any trailing entries
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Label("tail")
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tail := XMM()
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VXORPS(tail, tail, tail)
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Label("tailloop")
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CMPQ(n, U32(0))
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JE(LabelRef("reduce"))
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xt := XMM()
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VMOVSS(x, xt)
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VFMADD231SS(y, xt, tail)
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ADDQ(U32(4), x.Base)
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ADDQ(U32(4), y.Base)
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DECQ(n)
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JMP(LabelRef("tailloop"))
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// Reduce the lanes to one.
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Label("reduce")
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// Manual reduction
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VADDPS(acc[0], acc[1], acc[0])
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VADDPS(acc[2], acc[3], acc[2])
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VADDPS(acc[0], acc[2], acc[0])
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result := acc[0].AsX()
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top := XMM()
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VEXTRACTF128(U8(1), acc[0], top)
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VADDPS(result, top, result)
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VADDPS(result, tail, result)
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VHADDPS(result, result, result)
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VHADDPS(result, result, result)
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Store(result, ReturnIndex(0))
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RET()
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Generate()
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}
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