milvus/internal/querynode/collection.go
bigsheeper 8ab25a1bb1
[skip ci] Add comment for deleteCollection (#9367)
Signed-off-by: bigsheeper <yihao.dai@zilliz.com>
2021-10-06 23:38:00 +08:00

245 lines
7.3 KiB
Go

// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
package querynode
/*
#cgo CFLAGS: -I${SRCDIR}/../core/output/include
#cgo LDFLAGS: -L${SRCDIR}/../core/output/lib -lmilvus_segcore -Wl,-rpath=${SRCDIR}/../core/output/lib
#include "segcore/collection_c.h"
#include "segcore/segment_c.h"
*/
import "C"
import (
"errors"
"fmt"
"math"
"sync"
"unsafe"
"go.uber.org/zap"
"github.com/golang/protobuf/proto"
"github.com/milvus-io/milvus/internal/log"
"github.com/milvus-io/milvus/internal/proto/schemapb"
)
type Collection struct {
collectionPtr C.CCollection
id UniqueID
partitionIDs []UniqueID
schema *schemapb.CollectionSchema
vChannels []Channel
pChannels []Channel
loadType loadType
releaseMu sync.RWMutex // guards release
releasedPartitions map[UniqueID]struct{}
releaseTime Timestamp
}
// ID returns collection id
func (c *Collection) ID() UniqueID {
return c.id
}
// Schema returns the schema of collection
func (c *Collection) Schema() *schemapb.CollectionSchema {
return c.schema
}
// addPartitionID would add a partition id to partition id list of collection
func (c *Collection) addPartitionID(partitionID UniqueID) {
c.releaseMu.Lock()
defer c.releaseMu.Unlock()
log.Debug("queryNode collection add a partition", zap.Int64("collection", c.id), zap.Int64("partitionID", partitionID))
c.partitionIDs = append(c.partitionIDs, partitionID)
log.Debug("queryNode collection info after add a partition", zap.Int64("collectionID", c.id), zap.Int64s("partitions", c.partitionIDs), zap.Any("releasePartitions", c.releasedPartitions))
}
// removePartitionID remove the partition id from partition id list of collection
func (c *Collection) removePartitionID(partitionID UniqueID) {
tmpIDs := make([]UniqueID, 0)
for _, id := range c.partitionIDs {
if id != partitionID {
tmpIDs = append(tmpIDs, id)
}
}
c.partitionIDs = tmpIDs
}
// addVChannels add virtual channels to collection
func (c *Collection) addVChannels(channels []Channel) {
OUTER:
for _, dstChan := range channels {
for _, srcChan := range c.vChannels {
if dstChan == srcChan {
log.Debug("vChannel has been existed in collection's vChannels",
zap.Any("collectionID", c.ID()),
zap.Any("vChannel", dstChan),
)
continue OUTER
}
}
log.Debug("add vChannel to collection",
zap.Any("collectionID", c.ID()),
zap.Any("vChannel", dstChan),
)
c.vChannels = append(c.vChannels, dstChan)
}
}
// getVChannels get virtual channels of collection
func (c *Collection) getVChannels() []Channel {
return c.vChannels
}
// addPChannels add physical channels to physical channels of collection
func (c *Collection) addPChannels(channels []Channel) {
OUTER:
for _, dstChan := range channels {
for _, srcChan := range c.pChannels {
if dstChan == srcChan {
log.Debug("pChannel has been existed in collection's pChannels",
zap.Any("collectionID", c.ID()),
zap.Any("pChannel", dstChan),
)
continue OUTER
}
}
log.Debug("add pChannel to collection",
zap.Any("collectionID", c.ID()),
zap.Any("pChannel", dstChan),
)
c.pChannels = append(c.pChannels, dstChan)
}
}
// getPChannels get physical channels of collection
func (c *Collection) getPChannels() []Channel {
return c.pChannels
}
// setReleaseTime records when collection is released
func (c *Collection) setReleaseTime(t Timestamp) {
c.releaseMu.Lock()
defer c.releaseMu.Unlock()
c.releaseTime = t
}
// getReleaseTime gets the time when collection is released
func (c *Collection) getReleaseTime() Timestamp {
c.releaseMu.RLock()
defer c.releaseMu.RUnlock()
return c.releaseTime
}
// addReleasedPartition records the partition to indicate that this partition has been released
func (c *Collection) addReleasedPartition(partitionID UniqueID) {
c.releaseMu.Lock()
defer c.releaseMu.Unlock()
log.Debug("queryNode collection release a partition", zap.Int64("collectionID", c.id), zap.Int64("partition", partitionID))
c.releasedPartitions[partitionID] = struct{}{}
partitions := make([]UniqueID, 0)
for _, id := range c.partitionIDs {
if id != partitionID {
partitions = append(partitions, id)
}
}
c.partitionIDs = partitions
log.Debug("queryNode collection info after release a partition", zap.Int64("collectionID", c.id), zap.Int64s("partitions", c.partitionIDs), zap.Any("releasePartitions", c.releasedPartitions))
}
// deleteReleasedPartition remove the released partition record from collection
func (c *Collection) deleteReleasedPartition(partitionID UniqueID) {
c.releaseMu.Lock()
defer c.releaseMu.Unlock()
log.Debug("queryNode collection reload a released partition", zap.Int64("collectionID", c.id), zap.Int64("partition", partitionID))
delete(c.releasedPartitions, partitionID)
log.Debug("queryNode collection info after reload a released partition", zap.Int64("collectionID", c.id), zap.Int64s("partitions", c.partitionIDs), zap.Any("releasePartitions", c.releasedPartitions))
}
// checkReleasedPartitions returns error if any partition has been released
func (c *Collection) checkReleasedPartitions(partitionIDs []UniqueID) error {
c.releaseMu.RLock()
defer c.releaseMu.RUnlock()
for _, id := range partitionIDs {
if _, ok := c.releasedPartitions[id]; ok {
return errors.New("partition has been released" +
", collectionID = " + fmt.Sprintln(c.ID()) +
", partitionID = " + fmt.Sprintln(id))
}
}
return nil
}
// setLoadType set the loading type of collection, which is loadTypeCollection or loadTypePartition
func (c *Collection) setLoadType(l loadType) {
c.loadType = l
}
// getLoadType get the loadType of collection, which is loadTypeCollection or loadTypePartition
func (c *Collection) getLoadType() loadType {
return c.loadType
}
// newCollection returns a new Collection
func newCollection(collectionID UniqueID, schema *schemapb.CollectionSchema) *Collection {
/*
CCollection
NewCollection(const char* schema_proto_blob);
*/
schemaBlob := proto.MarshalTextString(schema)
cSchemaBlob := C.CString(schemaBlob)
collection := C.NewCollection(cSchemaBlob)
var newCollection = &Collection{
collectionPtr: collection,
id: collectionID,
schema: schema,
vChannels: make([]Channel, 0),
pChannels: make([]Channel, 0),
releasedPartitions: make(map[UniqueID]struct{}),
}
C.free(unsafe.Pointer(cSchemaBlob))
log.Debug("create collection", zap.Int64("collectionID", collectionID))
newCollection.setReleaseTime(Timestamp(math.MaxUint64))
return newCollection
}
// deleteCollection delete collection and free the collection memory
func deleteCollection(collection *Collection) {
/*
void
deleteCollection(CCollection collection);
*/
cPtr := collection.collectionPtr
C.DeleteCollection(cPtr)
collection.collectionPtr = nil
log.Debug("delete collection", zap.Int64("collectionID", collection.ID()))
collection = nil
}