milvus/internal/querycoordv2/balance/rowcount_based_balancer.go
wei liu c3e8ad3629
fix balance generate reduce task (#22236)
Signed-off-by: Wei Liu <wei.liu@zilliz.com>
2023-02-21 19:06:27 +08:00

299 lines
8.4 KiB
Go

// Licensed to the LF AI & Data foundation under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package balance
import (
"sort"
"github.com/milvus-io/milvus/internal/log"
"github.com/milvus-io/milvus/internal/proto/querypb"
"github.com/milvus-io/milvus/internal/querycoordv2/meta"
"github.com/milvus-io/milvus/internal/querycoordv2/session"
"github.com/milvus-io/milvus/internal/querycoordv2/task"
"github.com/samber/lo"
"go.uber.org/zap"
)
type RowCountBasedBalancer struct {
*RoundRobinBalancer
dist *meta.DistributionManager
meta *meta.Meta
targetMgr *meta.TargetManager
}
func (b *RowCountBasedBalancer) AssignSegment(segments []*meta.Segment, nodes []int64) []SegmentAssignPlan {
nodeItems := b.convertToNodeItems(nodes)
if len(nodeItems) == 0 {
return nil
}
queue := newPriorityQueue()
for _, item := range nodeItems {
queue.push(item)
}
sort.Slice(segments, func(i, j int) bool {
return segments[i].GetNumOfRows() > segments[j].GetNumOfRows()
})
plans := make([]SegmentAssignPlan, 0, len(segments))
for _, s := range segments {
// pick the node with the least row count and allocate to it.
ni := queue.pop().(*nodeItem)
plan := SegmentAssignPlan{
From: -1,
To: ni.nodeID,
Segment: s,
}
plans = append(plans, plan)
// change node's priority and push back
p := ni.getPriority()
ni.setPriority(p + int(s.GetNumOfRows()))
queue.push(ni)
}
return plans
}
func (b *RowCountBasedBalancer) convertToNodeItems(nodeIDs []int64) []*nodeItem {
ret := make([]*nodeItem, 0, len(nodeIDs))
for _, nodeInfo := range b.getNodes(nodeIDs) {
node := nodeInfo.ID()
segments := b.dist.SegmentDistManager.GetByNode(node)
rowcnt := 0
for _, s := range segments {
rowcnt += int(s.GetNumOfRows())
}
// more row count, less priority
nodeItem := newNodeItem(rowcnt, node)
ret = append(ret, &nodeItem)
}
return ret
}
func (b *RowCountBasedBalancer) Balance() ([]SegmentAssignPlan, []ChannelAssignPlan) {
ids := b.meta.CollectionManager.GetAll()
// loading collection should skip balance
loadedCollections := lo.Filter(ids, func(cid int64, _ int) bool {
return b.meta.GetStatus(cid) == querypb.LoadStatus_Loaded
})
segmentPlans, channelPlans := make([]SegmentAssignPlan, 0), make([]ChannelAssignPlan, 0)
for _, cid := range loadedCollections {
replicas := b.meta.ReplicaManager.GetByCollection(cid)
for _, replica := range replicas {
splans, cplans := b.balanceReplica(replica)
segmentPlans = append(segmentPlans, splans...)
channelPlans = append(channelPlans, cplans...)
}
}
return segmentPlans, channelPlans
}
func (b *RowCountBasedBalancer) balanceReplica(replica *meta.Replica) ([]SegmentAssignPlan, []ChannelAssignPlan) {
nodes := replica.GetNodes()
if len(nodes) == 0 {
return nil, nil
}
nodesRowCnt := make(map[int64]int)
nodesSegments := make(map[int64][]*meta.Segment)
stoppingNodesSegments := make(map[int64][]*meta.Segment)
outboundNodes := b.meta.ResourceManager.CheckOutboundNodes(replica)
totalCnt := 0
for _, nid := range nodes {
segments := b.dist.SegmentDistManager.GetByCollectionAndNode(replica.GetCollectionID(), nid)
// Only balance segments in targets
segments = lo.Filter(segments, func(segment *meta.Segment, _ int) bool {
return b.targetMgr.GetHistoricalSegment(segment.GetCollectionID(), segment.GetID(), meta.CurrentTarget) != nil
})
if isStopping, err := b.nodeManager.IsStoppingNode(nid); err != nil {
log.Info("not existed node", zap.Int64("nid", nid), zap.Any("segments", segments), zap.Error(err))
continue
} else if isStopping {
stoppingNodesSegments[nid] = segments
} else if outboundNodes.Contain(nid) {
// if node is stop or transfer to other rg
log.RatedInfo(10, "meet outbound node, try to move out all segment/channel",
zap.Int64("collectionID", replica.GetCollectionID()),
zap.Int64("replicaID", replica.GetCollectionID()),
zap.Int64("node", nid),
)
stoppingNodesSegments[nid] = segments
} else {
nodesSegments[nid] = segments
}
cnt := 0
for _, s := range segments {
cnt += int(s.GetNumOfRows())
}
nodesRowCnt[nid] = cnt
totalCnt += cnt
}
if len(nodes) == len(stoppingNodesSegments) {
// no available nodes to balance
return nil, nil
}
if len(nodesSegments) == 0 {
return nil, nil
}
average := totalCnt / len(nodesSegments)
neededRowCnt := 0
for nodeID := range nodesSegments {
rowcnt := nodesRowCnt[nodeID]
if rowcnt < average {
neededRowCnt += average - rowcnt
}
}
if neededRowCnt == 0 {
return nil, nil
}
segmentsToMove := make([]*meta.Segment, 0)
stopSegments, cnt := b.collectionStoppingSegments(stoppingNodesSegments)
segmentsToMove = append(segmentsToMove, stopSegments...)
neededRowCnt -= cnt
// select segments to be moved
outer:
for nodeID, segments := range nodesSegments {
rowcnt := nodesRowCnt[nodeID]
if rowcnt <= average {
continue
}
sort.Slice(segments, func(i, j int) bool {
return segments[i].GetNumOfRows() > segments[j].GetNumOfRows()
})
for _, s := range segments {
if rowcnt-int(s.GetNumOfRows()) < average {
continue
}
rowcnt -= int(s.GetNumOfRows())
segmentsToMove = append(segmentsToMove, s)
neededRowCnt -= int(s.GetNumOfRows())
if neededRowCnt <= 0 {
break outer
}
}
}
sort.Slice(segmentsToMove, func(i, j int) bool {
return segmentsToMove[i].GetNumOfRows() < segmentsToMove[j].GetNumOfRows()
})
// allocate segments to those nodes with row cnt less than average
queue := newPriorityQueue()
for nodeID := range nodesSegments {
rowcnt := nodesRowCnt[nodeID]
if rowcnt >= average {
continue
}
item := newNodeItem(rowcnt, nodeID)
queue.push(&item)
}
plans := make([]SegmentAssignPlan, 0)
getPlanWeight := func(nodeID int64) Weight {
if _, ok := stoppingNodesSegments[nodeID]; ok {
return GetWeight(1)
}
return GetWeight(0)
}
for _, s := range segmentsToMove {
node := queue.pop().(*nodeItem)
plan := SegmentAssignPlan{
ReplicaID: replica.GetID(),
From: s.Node,
To: node.nodeID,
Segment: s,
Weight: getPlanWeight(s.Node),
}
plans = append(plans, plan)
node.setPriority(node.getPriority() + int(s.GetNumOfRows()))
queue.push(node)
}
return plans, b.getChannelPlan(replica, lo.Keys(nodesSegments), lo.Keys(stoppingNodesSegments))
}
func (b *RowCountBasedBalancer) collectionStoppingSegments(stoppingNodesSegments map[int64][]*meta.Segment) ([]*meta.Segment, int) {
var (
segments []*meta.Segment
removeRowCnt int
)
for _, stoppingSegments := range stoppingNodesSegments {
for _, segment := range stoppingSegments {
segments = append(segments, segment)
removeRowCnt += int(segment.GetNumOfRows())
}
}
return segments, removeRowCnt
}
func (b *RowCountBasedBalancer) getChannelPlan(replica *meta.Replica, onlineNodes []int64, offlineNodes []int64) []ChannelAssignPlan {
channelPlans := make([]ChannelAssignPlan, 0)
for _, nodeID := range offlineNodes {
dmChannels := b.dist.ChannelDistManager.GetByCollectionAndNode(replica.GetCollectionID(), nodeID)
plans := b.AssignChannel(dmChannels, onlineNodes)
for i := range plans {
plans[i].From = nodeID
plans[i].ReplicaID = replica.ID
plans[i].Weight = GetWeight(1)
}
channelPlans = append(channelPlans, plans...)
}
return channelPlans
}
func NewRowCountBasedBalancer(
scheduler task.Scheduler,
nodeManager *session.NodeManager,
dist *meta.DistributionManager,
meta *meta.Meta,
targetMgr *meta.TargetManager,
) *RowCountBasedBalancer {
return &RowCountBasedBalancer{
RoundRobinBalancer: NewRoundRobinBalancer(scheduler, nodeManager),
dist: dist,
meta: meta,
targetMgr: targetMgr,
}
}
type nodeItem struct {
baseItem
nodeID int64
}
func newNodeItem(priority int, nodeID int64) nodeItem {
return nodeItem{
baseItem: baseItem{
priority: priority,
},
nodeID: nodeID,
}
}