milvus/internal/util/cgo/state.go
Zhen Ye 47da9023a6
fix: add future stateful lock (#36332)
issue: #36323

Signed-off-by: chyezh <chyezh@outlook.com>
2024-09-18 20:15:11 +08:00

100 lines
1.8 KiB
Go

package cgo
import (
"sync"
)
const (
stateUnready state = iota
stateReady
stateConsumed
stateDestoryed
)
// newFutureState creates a new futureState.
func newFutureState() futureState {
return futureState{
mu: sync.Mutex{},
inner: stateUnready,
}
}
type state int32
// futureState is a state machine for future.
// unready --BlockUntilReady--> ready --BlockAndLeakyGet--> consumed
type futureState struct {
mu sync.Mutex
inner state
}
// LockForCancel locks the state for cancel.
func (s *futureState) LockForCancel() *lockGuard {
s.mu.Lock()
// only unready future can be canceled.
// cancel on a ready future make no sense.
if s.inner != stateUnready {
s.mu.Unlock()
return nil
}
return &lockGuard{
locker: s,
target: stateUnready,
}
}
// LockForConsume locks the state for consume.
func (s *futureState) LockForConsume() *lockGuard {
s.mu.Lock()
if s.inner != stateReady {
s.mu.Unlock()
return nil
}
return &lockGuard{
locker: s,
target: stateConsumed,
}
}
// LockForRelease locks the state for release.
func (s *futureState) LockForRelease() *lockGuard {
s.mu.Lock()
if s.inner != stateReady && s.inner != stateConsumed {
s.mu.Unlock()
return nil
}
return &lockGuard{
locker: s,
target: stateDestoryed,
}
}
// checkUnready checks if the state is unready.
func (s *futureState) CheckUnready() bool {
s.mu.Lock()
defer s.mu.Unlock()
return s.inner == stateUnready
}
// IntoReady changes the state to ready.
func (s *futureState) IntoReady() {
s.mu.Lock()
if s.inner == stateUnready {
s.inner = stateReady
}
s.mu.Unlock()
}
// lockGuard is a guard for futureState.
type lockGuard struct {
locker *futureState
target state
}
// Unlock unlocks the state.
func (lg *lockGuard) Unlock() {
lg.locker.inner = lg.target
lg.locker.mu.Unlock()
}