milvus/internal/querycoordv2/balance/rowcount_based_balancer.go
congqixia 3fe0f82923
enhance: Add balance report log for qc balancer (#36747)
Related to #36746

---------

Signed-off-by: Congqi Xia <congqi.xia@zilliz.com>
2024-10-11 10:25:24 +08:00

426 lines
14 KiB
Go

// Licensed to the LF AI & Data foundation under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package balance
import (
"context"
"fmt"
"math"
"sort"
"github.com/blang/semver/v4"
"github.com/samber/lo"
"go.uber.org/zap"
"github.com/milvus-io/milvus/internal/querycoordv2/meta"
"github.com/milvus-io/milvus/internal/querycoordv2/session"
"github.com/milvus-io/milvus/internal/querycoordv2/task"
"github.com/milvus-io/milvus/pkg/log"
"github.com/milvus-io/milvus/pkg/util/paramtable"
)
type RowCountBasedBalancer struct {
*RoundRobinBalancer
dist *meta.DistributionManager
meta *meta.Meta
targetMgr meta.TargetManagerInterface
}
// AssignSegment, when row count based balancer assign segments, it will assign segment to node with least global row count.
// try to make every query node has same row count.
func (b *RowCountBasedBalancer) AssignSegment(collectionID int64, segments []*meta.Segment, nodes []int64, manualBalance bool) []SegmentAssignPlan {
// skip out suspend node and stopping node during assignment, but skip this check for manual balance
if !manualBalance {
nodes = lo.Filter(nodes, func(node int64, _ int) bool {
info := b.nodeManager.Get(node)
return info != nil && info.GetState() == session.NodeStateNormal
})
}
nodeItems := b.convertToNodeItemsBySegment(nodes)
if len(nodeItems) == 0 {
return nil
}
queue := newPriorityQueue()
for _, item := range nodeItems {
queue.push(item)
}
sort.Slice(segments, func(i, j int) bool {
return segments[i].GetNumOfRows() > segments[j].GetNumOfRows()
})
balanceBatchSize := paramtable.Get().QueryCoordCfg.CollectionBalanceSegmentBatchSize.GetAsInt()
plans := make([]SegmentAssignPlan, 0, len(segments))
for _, s := range segments {
// pick the node with the least row count and allocate to it.
ni := queue.pop().(*nodeItem)
plan := SegmentAssignPlan{
From: -1,
To: ni.nodeID,
Segment: s,
}
plans = append(plans, plan)
if len(plans) > balanceBatchSize {
break
}
// change node's score and push back
ni.AddCurrentScoreDelta(float64(s.GetNumOfRows()))
queue.push(ni)
}
return plans
}
// AssignSegment, when row count based balancer assign segments, it will assign channel to node with least global channel count.
// try to make every query node has channel count
func (b *RowCountBasedBalancer) AssignChannel(channels []*meta.DmChannel, nodes []int64, manualBalance bool) []ChannelAssignPlan {
// skip out suspend node and stopping node during assignment, but skip this check for manual balance
if !manualBalance {
versionRangeFilter := semver.MustParseRange(">2.3.x")
nodes = lo.Filter(nodes, func(node int64, _ int) bool {
info := b.nodeManager.Get(node)
// balance channel to qn with version < 2.4 is not allowed since l0 segment supported
// if watch channel on qn with version < 2.4, it may cause delete data loss
return info != nil && info.GetState() == session.NodeStateNormal && versionRangeFilter(info.Version())
})
}
nodeItems := b.convertToNodeItemsByChannel(nodes)
nodeItems = lo.Shuffle(nodeItems)
if len(nodeItems) == 0 {
return nil
}
queue := newPriorityQueue()
for _, item := range nodeItems {
queue.push(item)
}
plans := make([]ChannelAssignPlan, 0, len(channels))
for _, c := range channels {
// pick the node with the least channel num and allocate to it.
ni := queue.pop().(*nodeItem)
plan := ChannelAssignPlan{
From: -1,
To: ni.nodeID,
Channel: c,
}
plans = append(plans, plan)
// change node's score and push back
ni.AddCurrentScoreDelta(1)
queue.push(ni)
}
return plans
}
func (b *RowCountBasedBalancer) convertToNodeItemsBySegment(nodeIDs []int64) []*nodeItem {
ret := make([]*nodeItem, 0, len(nodeIDs))
for _, node := range nodeIDs {
// calculate sealed segment row count on node
segments := b.dist.SegmentDistManager.GetByFilter(meta.WithNodeID(node))
rowcnt := 0
for _, s := range segments {
rowcnt += int(s.GetNumOfRows())
}
// calculate growing segment row count on node
views := b.dist.LeaderViewManager.GetByFilter(meta.WithNodeID2LeaderView(node))
for _, view := range views {
rowcnt += int(view.NumOfGrowingRows)
}
// calculate executing task cost in scheduler
rowcnt += b.scheduler.GetSegmentTaskDelta(node, -1)
// more row count, less priority
nodeItem := newNodeItem(rowcnt, node)
ret = append(ret, &nodeItem)
}
return ret
}
func (b *RowCountBasedBalancer) convertToNodeItemsByChannel(nodeIDs []int64) []*nodeItem {
ret := make([]*nodeItem, 0, len(nodeIDs))
for _, node := range nodeIDs {
channels := b.dist.ChannelDistManager.GetByFilter(meta.WithNodeID2Channel(node))
channelCount := len(channels)
// calculate executing task cost in scheduler
channelCount += b.scheduler.GetChannelTaskDelta(node, -1)
// more channel num, less priority
nodeItem := newNodeItem(channelCount, node)
ret = append(ret, &nodeItem)
}
return ret
}
func (b *RowCountBasedBalancer) BalanceReplica(replica *meta.Replica) (segmentPlans []SegmentAssignPlan, channelPlans []ChannelAssignPlan) {
log := log.Ctx(context.TODO()).WithRateGroup("qcv2.RowCountBasedBalancer", 1, 60).With(
zap.Int64("collectionID", replica.GetCollectionID()),
zap.Int64("replicaID", replica.GetCollectionID()),
zap.String("resourceGroup", replica.GetResourceGroup()),
)
br := NewBalanceReport()
defer func() {
if len(segmentPlans) == 0 && len(channelPlans) == 0 {
log.WithRateGroup(fmt.Sprintf("scorebasedbalance-noplan-%d", replica.GetID()), 1, 60).
RatedDebug(60, "no plan generated, balance report", zap.Stringers("records", br.detailRecords))
} else {
log.Info("balance plan generated", zap.Stringers("report details", br.records))
}
}()
if replica.NodesCount() == 0 {
return nil, nil
}
rwNodes := replica.GetRWNodes()
roNodes := replica.GetRONodes()
if len(rwNodes) == 0 {
// no available nodes to balance
return nil, nil
}
segmentPlans, channelPlans = make([]SegmentAssignPlan, 0), make([]ChannelAssignPlan, 0)
if len(roNodes) != 0 {
if !paramtable.Get().QueryCoordCfg.EnableStoppingBalance.GetAsBool() {
log.RatedInfo(10, "stopping balance is disabled!", zap.Int64s("stoppingNode", roNodes))
return nil, nil
}
log.Info("Handle stopping nodes",
zap.Any("stopping nodes", roNodes),
zap.Any("available nodes", rwNodes),
)
// handle stopped nodes here, have to assign segments on stopping nodes to nodes with the smallest score
channelPlans = append(channelPlans, b.genStoppingChannelPlan(replica, rwNodes, roNodes)...)
if len(channelPlans) == 0 {
segmentPlans = append(segmentPlans, b.genStoppingSegmentPlan(replica, rwNodes, roNodes)...)
}
} else {
if paramtable.Get().QueryCoordCfg.AutoBalanceChannel.GetAsBool() {
channelPlans = append(channelPlans, b.genChannelPlan(br, replica, rwNodes)...)
}
if len(channelPlans) == 0 {
segmentPlans = append(segmentPlans, b.genSegmentPlan(replica, rwNodes)...)
}
}
return segmentPlans, channelPlans
}
func (b *RowCountBasedBalancer) genStoppingSegmentPlan(replica *meta.Replica, rwNodes []int64, roNodes []int64) []SegmentAssignPlan {
segmentPlans := make([]SegmentAssignPlan, 0)
for _, nodeID := range roNodes {
dist := b.dist.SegmentDistManager.GetByFilter(meta.WithCollectionID(replica.GetCollectionID()), meta.WithNodeID(nodeID))
segments := lo.Filter(dist, func(segment *meta.Segment, _ int) bool {
return b.targetMgr.CanSegmentBeMoved(segment.GetCollectionID(), segment.GetID())
})
plans := b.AssignSegment(replica.GetCollectionID(), segments, rwNodes, false)
for i := range plans {
plans[i].From = nodeID
plans[i].Replica = replica
}
segmentPlans = append(segmentPlans, plans...)
}
return segmentPlans
}
func (b *RowCountBasedBalancer) genSegmentPlan(replica *meta.Replica, rwNodes []int64) []SegmentAssignPlan {
segmentsToMove := make([]*meta.Segment, 0)
nodeRowCount := make(map[int64]int, 0)
segmentDist := make(map[int64][]*meta.Segment)
totalRowCount := 0
for _, node := range rwNodes {
dist := b.dist.SegmentDistManager.GetByFilter(meta.WithCollectionID(replica.GetCollectionID()), meta.WithNodeID(node))
segments := lo.Filter(dist, func(segment *meta.Segment, _ int) bool {
return b.targetMgr.CanSegmentBeMoved(segment.GetCollectionID(), segment.GetID())
})
rowCount := 0
for _, s := range segments {
rowCount += int(s.GetNumOfRows())
}
totalRowCount += rowCount
segmentDist[node] = segments
nodeRowCount[node] = rowCount
}
if totalRowCount == 0 {
return nil
}
// find nodes with less row count than average
average := totalRowCount / len(rwNodes)
nodesWithLessRow := make([]int64, 0)
for node, segments := range segmentDist {
sort.Slice(segments, func(i, j int) bool {
return segments[i].GetNumOfRows() < segments[j].GetNumOfRows()
})
leftRowCount := nodeRowCount[node]
if leftRowCount < average {
nodesWithLessRow = append(nodesWithLessRow, node)
continue
}
for _, s := range segments {
leftRowCount -= int(s.GetNumOfRows())
if leftRowCount < average {
break
}
segmentsToMove = append(segmentsToMove, s)
}
}
segmentsToMove = lo.Filter(segmentsToMove, func(s *meta.Segment, _ int) bool {
// if the segment are redundant, skip it's balance for now
return len(b.dist.SegmentDistManager.GetByFilter(meta.WithReplica(replica), meta.WithSegmentID(s.GetID()))) == 1
})
if len(nodesWithLessRow) == 0 || len(segmentsToMove) == 0 {
return nil
}
segmentPlans := b.AssignSegment(replica.GetCollectionID(), segmentsToMove, nodesWithLessRow, false)
for i := range segmentPlans {
segmentPlans[i].From = segmentPlans[i].Segment.Node
segmentPlans[i].Replica = replica
}
return segmentPlans
}
func (b *RowCountBasedBalancer) genStoppingChannelPlan(replica *meta.Replica, rwNodes []int64, roNodes []int64) []ChannelAssignPlan {
channelPlans := make([]ChannelAssignPlan, 0)
for _, nodeID := range roNodes {
dmChannels := b.dist.ChannelDistManager.GetByCollectionAndFilter(replica.GetCollectionID(), meta.WithNodeID2Channel(nodeID))
plans := b.AssignChannel(dmChannels, rwNodes, false)
for i := range plans {
plans[i].From = nodeID
plans[i].Replica = replica
}
channelPlans = append(channelPlans, plans...)
}
return channelPlans
}
func (b *RowCountBasedBalancer) genChannelPlan(br *balanceReport, replica *meta.Replica, rwNodes []int64) []ChannelAssignPlan {
channelPlans := make([]ChannelAssignPlan, 0)
if len(rwNodes) > 1 {
// start to balance channels on all available nodes
channelDist := b.dist.ChannelDistManager.GetByFilter(meta.WithReplica2Channel(replica))
if len(channelDist) == 0 {
return nil
}
average := int(math.Ceil(float64(len(channelDist)) / float64(len(rwNodes))))
// find nodes with less channel count than average
nodeWithLessChannel := make([]int64, 0)
channelsToMove := make([]*meta.DmChannel, 0)
for _, node := range rwNodes {
channels := b.dist.ChannelDistManager.GetByCollectionAndFilter(replica.GetCollectionID(), meta.WithNodeID2Channel(node))
if len(channels) <= average {
nodeWithLessChannel = append(nodeWithLessChannel, node)
continue
}
channelsToMove = append(channelsToMove, channels[average:]...)
}
if len(nodeWithLessChannel) == 0 || len(channelsToMove) == 0 {
return nil
}
channelPlans := b.AssignChannel(channelsToMove, nodeWithLessChannel, false)
for i := range channelPlans {
channelPlans[i].From = channelPlans[i].Channel.Node
channelPlans[i].Replica = replica
br.AddRecord(StrRecordf("add channel plan %s", channelPlans[i]))
}
return channelPlans
}
return channelPlans
}
func NewRowCountBasedBalancer(
scheduler task.Scheduler,
nodeManager *session.NodeManager,
dist *meta.DistributionManager,
meta *meta.Meta,
targetMgr meta.TargetManagerInterface,
) *RowCountBasedBalancer {
return &RowCountBasedBalancer{
RoundRobinBalancer: NewRoundRobinBalancer(scheduler, nodeManager),
dist: dist,
meta: meta,
targetMgr: targetMgr,
}
}
type nodeItem struct {
baseItem
fmt.Stringer
nodeID int64
assignedScore float64
currentScore float64
}
func newNodeItem(currentScore int, nodeID int64) nodeItem {
return nodeItem{
baseItem: baseItem{},
nodeID: nodeID,
currentScore: float64(currentScore),
}
}
func (b *nodeItem) getPriority() int {
// if node lacks more score between assignedScore and currentScore, then higher priority
return int(b.currentScore - b.assignedScore)
}
func (b *nodeItem) setPriority(priority int) {
panic("not supported, use updatePriority instead")
}
func (b *nodeItem) getPriorityWithCurrentScoreDelta(delta float64) int {
return int((b.currentScore + delta) - b.assignedScore)
}
func (b *nodeItem) getCurrentScore() float64 {
return b.currentScore
}
func (b *nodeItem) AddCurrentScoreDelta(delta float64) {
b.currentScore += delta
b.priority = b.getPriority()
}
func (b *nodeItem) getAssignedScore() float64 {
return b.assignedScore
}
func (b *nodeItem) setAssignedScore(delta float64) {
b.assignedScore += delta
b.priority = b.getPriority()
}
func (b *nodeItem) String() string {
return fmt.Sprintf("{NodeID: %d, AssignedScore: %f, CurrentScore: %f, Priority: %d}", b.nodeID, b.assignedScore, b.currentScore, b.priority)
}