mirror of
https://gitee.com/milvus-io/milvus.git
synced 2024-12-04 21:09:06 +08:00
40e5c0be70
See also: #32879 --------- Signed-off-by: yangxuan <xuan.yang@zilliz.com>
491 lines
14 KiB
Go
491 lines
14 KiB
Go
// Licensed to the LF AI & Data foundation under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package datacoord
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import (
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"math"
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"sort"
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"github.com/samber/lo"
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"go.uber.org/zap"
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"go.uber.org/zap/zapcore"
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"github.com/milvus-io/milvus/pkg/log"
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"github.com/milvus-io/milvus/pkg/util/typeutil"
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)
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// RegisterPolicy decides the channels mapping after registering a new nodeID
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// return bufferedUpdates and balanceUpdates
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type RegisterPolicy func(store ROChannelStore, nodeID int64) (*ChannelOpSet, *ChannelOpSet)
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// EmptyRegister does nothing
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func EmptyRegister(store ROChannelStore, nodeID int64) (*ChannelOpSet, *ChannelOpSet) {
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return nil, nil
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}
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// BufferChannelAssignPolicy assigns buffer channels to new registered node
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func BufferChannelAssignPolicy(store ROChannelStore, nodeID int64) *ChannelOpSet {
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info := store.GetBufferChannelInfo()
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if info == nil || len(info.Channels) == 0 {
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return nil
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}
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opSet := NewChannelOpSet(
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NewChannelOp(bufferID, Delete, lo.Values(info.Channels)...),
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NewChannelOp(nodeID, Watch, lo.Values(info.Channels)...))
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return opSet
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}
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// AvgAssignRegisterPolicy assigns channels with average to new registered node
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// Register will not directly delete the node-channel pair. Channel manager will handle channel release.
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func AvgAssignRegisterPolicy(store ROChannelStore, nodeID int64) (*ChannelOpSet, *ChannelOpSet) {
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opSet := BufferChannelAssignPolicy(store, nodeID)
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if opSet != nil {
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return opSet, nil
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}
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// Get a list of available node-channel info.
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allNodes := store.GetNodesChannels()
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avaNodes := filterNode(allNodes, nodeID)
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channelNum := 0
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for _, info := range avaNodes {
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channelNum += len(info.Channels)
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}
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// store already add the new node
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chPerNode := channelNum / len(allNodes)
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if chPerNode == 0 {
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return nil, nil
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}
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// sort in descending order and reallocate
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sort.Slice(avaNodes, func(i, j int) bool {
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return len(avaNodes[i].Channels) > len(avaNodes[j].Channels)
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})
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releases := make(map[int64][]RWChannel)
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for i := 0; i < chPerNode; i++ {
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// Pick a node with its channel to release.
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toRelease := avaNodes[i%len(avaNodes)]
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// Pick a channel that will be reassigned to the new node later.
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chIdx := i / len(avaNodes)
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if chIdx >= len(toRelease.Channels) {
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// Node has too few channels, simply skip. No re-picking.
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// TODO: Consider re-picking in case assignment is extremely uneven?
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continue
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}
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releases[toRelease.NodeID] = append(releases[toRelease.NodeID], lo.Values(toRelease.Channels)[chIdx])
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}
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// Channels in `releases` are reassigned eventually by channel manager.
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opSet = NewChannelOpSet()
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for k, v := range releases {
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opSet.Append(k, Release, v...)
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}
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return nil, opSet
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}
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// filterNode filters out node-channel info where node ID == `nodeID`.
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func filterNode(infos []*NodeChannelInfo, nodeID int64) []*NodeChannelInfo {
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filtered := make([]*NodeChannelInfo, 0)
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for _, info := range infos {
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if info.NodeID == nodeID {
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continue
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}
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filtered = append(filtered, info)
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}
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return filtered
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}
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// ChannelAssignPolicy assign new channels to registered nodes.
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type ChannelAssignPolicy func(store ROChannelStore, channels []RWChannel) *ChannelOpSet
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// AverageAssignPolicy ensure that the number of channels per nodes is approximately the same
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func AverageAssignPolicy(store ROChannelStore, channels []RWChannel) *ChannelOpSet {
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newChannels := lo.Filter(channels, func(ch RWChannel, _ int) bool {
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return !store.HasChannel(ch.GetName())
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})
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if len(newChannels) == 0 {
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return nil
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}
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opSet := NewChannelOpSet()
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allDataNodes := store.GetNodesChannels()
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// If no datanode alive, save channels in buffer
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if len(allDataNodes) == 0 {
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opSet.Append(bufferID, Watch, channels...)
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return opSet
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}
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// sort and assign
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sort.Slice(allDataNodes, func(i, j int) bool {
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return len(allDataNodes[i].Channels) <= len(allDataNodes[j].Channels)
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})
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updates := make(map[int64][]RWChannel)
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for i, newChannel := range newChannels {
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n := allDataNodes[i%len(allDataNodes)].NodeID
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updates[n] = append(updates[n], newChannel)
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}
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for id, chs := range updates {
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opSet.Append(id, Watch, chs...)
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}
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return opSet
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}
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// DeregisterPolicy determine the mapping after deregistering the nodeID
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type DeregisterPolicy func(store ROChannelStore, nodeID int64) *ChannelOpSet
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// EmptyDeregisterPolicy do nothing
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func EmptyDeregisterPolicy(store ROChannelStore, nodeID int64) *ChannelOpSet {
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return nil
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}
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// AvgAssignUnregisteredChannels evenly assign the unregistered channels
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func AvgAssignUnregisteredChannels(store ROChannelStore, nodeID int64) *ChannelOpSet {
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nodeChannel := store.GetNode(nodeID)
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if nodeChannel == nil || len(nodeChannel.Channels) == 0 {
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return nil
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}
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unregisteredChannels := nodeChannel.Channels
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avaNodes := lo.Filter(store.GetNodesChannels(), func(info *NodeChannelInfo, _ int) bool {
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return info.NodeID != nodeID
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})
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opSet := NewChannelOpSet()
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opSet.Delete(nodeChannel.NodeID, lo.Values(nodeChannel.Channels)...)
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if len(avaNodes) == 0 {
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opSet.Append(bufferID, Watch, lo.Values(unregisteredChannels)...)
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return opSet
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}
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// sort and assign
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sort.Slice(avaNodes, func(i, j int) bool {
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return len(avaNodes[i].Channels) <= len(avaNodes[j].Channels)
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})
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updates := make(map[int64][]RWChannel)
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cnt := 0
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for _, unregisteredChannel := range unregisteredChannels {
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n := avaNodes[cnt%len(avaNodes)].NodeID
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updates[n] = append(updates[n], unregisteredChannel)
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cnt++
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}
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for id, chs := range updates {
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opSet.Append(id, Watch, chs...)
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}
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return opSet
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}
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// ChannelReassignPolicy is a policy for reassigning channels
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type ChannelReassignPolicy func(store ROChannelStore, reassigns []*NodeChannelInfo) *ChannelOpSet
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// EmptyReassignPolicy is a dummy reassign policy
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func EmptyReassignPolicy(store ROChannelStore, reassigns []*NodeChannelInfo) *ChannelOpSet {
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return nil
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}
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// AverageReassignPolicy is a reassigning policy that evenly balance channels among datanodes
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func AverageReassignPolicy(store ROChannelStore, reassigns []*NodeChannelInfo) *ChannelOpSet {
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allNodes := store.GetNodesChannels()
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toReassignTotalNum := 0
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for _, reassign := range reassigns {
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toReassignTotalNum += len(reassign.Channels)
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}
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avaNodes := make([]*NodeChannelInfo, 0, len(allNodes))
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avaNodesChannelSum := 0
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for _, node := range allNodes {
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if lo.ContainsBy(reassigns, func(info *NodeChannelInfo) bool {
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return node.NodeID == info.NodeID
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}) {
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continue
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}
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avaNodes = append(avaNodes, node)
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avaNodesChannelSum += len(node.Channels)
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}
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log.Info("AverageReassignPolicy working", zap.Int("avaNodesCount", len(avaNodes)),
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zap.Int("toAssignChannelNum", toReassignTotalNum), zap.Int("avaNodesChannelSum", avaNodesChannelSum))
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if len(avaNodes) == 0 {
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// if no node is left, do not reassign
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return nil
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}
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opSet := NewChannelOpSet()
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avgChannelCount := int(math.Ceil(float64(avaNodesChannelSum+toReassignTotalNum) / (float64(len(avaNodes)))))
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sort.Slice(avaNodes, func(i, j int) bool {
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if len(avaNodes[i].Channels) == len(avaNodes[j].Channels) {
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return avaNodes[i].NodeID < avaNodes[j].NodeID
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}
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return len(avaNodes[i].Channels) < len(avaNodes[j].Channels)
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})
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// reassign channels to remaining nodes
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addUpdates := make(map[int64]*ChannelOp)
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for _, reassign := range reassigns {
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opSet.Delete(reassign.NodeID, lo.Values(reassign.Channels)...)
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for _, ch := range reassign.Channels {
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nodeIdx := 0
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for {
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targetID := avaNodes[nodeIdx%len(avaNodes)].NodeID
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if nodeIdx < len(avaNodes) {
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existedChannelCount := store.GetNodeChannelCount(targetID)
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if _, ok := addUpdates[targetID]; !ok {
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if existedChannelCount >= avgChannelCount {
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log.Debug("targetNodeID has had more channels than average, skip", zap.Int64("targetID",
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targetID), zap.Int("existedChannelCount", existedChannelCount))
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nodeIdx++
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continue
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}
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} else {
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addingChannelCount := len(addUpdates[targetID].Channels)
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if existedChannelCount+addingChannelCount >= avgChannelCount {
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log.Debug("targetNodeID has had more channels than average, skip", zap.Int64("targetID",
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targetID), zap.Int("currentChannelCount", existedChannelCount+addingChannelCount))
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nodeIdx++
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continue
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}
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}
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} else {
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nodeIdx++
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}
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if _, ok := addUpdates[targetID]; !ok {
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addUpdates[targetID] = NewChannelOp(targetID, Watch, ch)
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} else {
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addUpdates[targetID].Append(ch)
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}
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break
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}
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}
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}
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opSet.Insert(lo.Values(addUpdates)...)
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return opSet
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}
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type Assignments []*NodeChannelInfo
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func (a Assignments) GetChannelCount(nodeID int64) int {
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for _, info := range a {
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if info.NodeID == nodeID {
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return len(info.Channels)
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}
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}
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return 0
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}
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func (a Assignments) MarshalLogArray(enc zapcore.ArrayEncoder) error {
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for _, nChannelInfo := range a {
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enc.AppendString("nodeID:")
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enc.AppendInt64(nChannelInfo.NodeID)
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cstr := "["
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if len(nChannelInfo.Channels) > 0 {
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for _, s := range nChannelInfo.Channels {
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cstr += s.GetName()
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cstr += ", "
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}
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cstr = cstr[:len(cstr)-2]
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}
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cstr += "]"
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enc.AppendString(cstr)
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}
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return nil
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}
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// BalanceChannelPolicy try to balance watched channels to registered nodes
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type BalanceChannelPolicy func(cluster Assignments) *ChannelOpSet
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// EmptyBalancePolicy is a dummy balance policy
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func EmptyBalancePolicy(cluster Assignments) *ChannelOpSet {
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return nil
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}
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// AvgBalanceChannelPolicy tries to balance channel evenly
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func AvgBalanceChannelPolicy(cluster Assignments) *ChannelOpSet {
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avaNodeNum := len(cluster)
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if avaNodeNum == 0 {
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return nil
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}
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reAllocations := make(Assignments, 0, avaNodeNum)
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totalChannelNum := 0
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for _, nodeChs := range cluster {
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totalChannelNum += len(nodeChs.Channels)
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}
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channelCountPerNode := totalChannelNum / avaNodeNum
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for _, nChannels := range cluster {
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chCount := len(nChannels.Channels)
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if chCount <= channelCountPerNode+1 {
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log.Info("node channel count is not much larger than average, skip reallocate",
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zap.Int64("nodeID", nChannels.NodeID),
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zap.Int("channelCount", chCount),
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zap.Int("channelCountPerNode", channelCountPerNode))
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continue
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}
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reallocate := NewNodeChannelInfo(nChannels.NodeID)
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toReleaseCount := chCount - channelCountPerNode - 1
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for _, ch := range nChannels.Channels {
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reallocate.AddChannel(ch)
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toReleaseCount--
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if toReleaseCount <= 0 {
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break
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}
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}
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reAllocations = append(reAllocations, reallocate)
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}
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if len(reAllocations) == 0 {
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return nil
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}
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opSet := NewChannelOpSet()
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for _, reAlloc := range reAllocations {
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opSet.Append(reAlloc.NodeID, Release, lo.Values(reAlloc.Channels)...)
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}
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return opSet
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}
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func AvgAssignByCountPolicy(currentCluster Assignments, toAssign *NodeChannelInfo, execlusiveNodes []int64) *ChannelOpSet {
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var (
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toCluster Assignments
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fromCluster Assignments
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channelNum int = 0
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)
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nodeToAvg := typeutil.NewUniqueSet()
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lo.ForEach(currentCluster, func(info *NodeChannelInfo, _ int) {
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// Get fromCluster
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if toAssign == nil && len(info.Channels) > 0 {
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fromCluster = append(fromCluster, info)
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channelNum += len(info.Channels)
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nodeToAvg.Insert(info.NodeID)
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}
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// Get toCluster by filtering out execlusive nodes
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if lo.Contains(execlusiveNodes, info.NodeID) || (toAssign != nil && info.NodeID == toAssign.NodeID) {
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return
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}
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toCluster = append(toCluster, info)
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nodeToAvg.Insert(info.NodeID)
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})
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// If no datanode alive, do nothing
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if len(toCluster) == 0 {
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return nil
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}
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// 1. assign unassigned channels first
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if toAssign != nil && len(toAssign.Channels) > 0 {
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chPerNode := (len(toAssign.Channels) + channelNum) / nodeToAvg.Len()
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// sort by assigned channels count ascsending
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sort.Slice(toCluster, func(i, j int) bool {
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return len(toCluster[i].Channels) <= len(toCluster[j].Channels)
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})
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nodesLackOfChannels := Assignments(lo.Filter(toCluster, func(info *NodeChannelInfo, _ int) bool {
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return len(info.Channels) < chPerNode
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}))
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if len(nodesLackOfChannels) == 0 {
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nodesLackOfChannels = toCluster
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}
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updates := make(map[int64][]RWChannel)
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for i, newChannel := range toAssign.GetChannels() {
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n := nodesLackOfChannels[i%len(nodesLackOfChannels)].NodeID
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updates[n] = append(updates[n], newChannel)
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}
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opSet := NewChannelOpSet()
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for id, chs := range updates {
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opSet.Append(id, Watch, chs...)
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opSet.Delete(toAssign.NodeID, chs...)
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}
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log.Info("Assign channels to nodes by channel count",
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zap.Int("toAssign channel count", len(toAssign.Channels)),
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zap.Any("original nodeID", toAssign.NodeID),
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zap.Int64s("exclusive nodes", execlusiveNodes),
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zap.Any("operations", opSet),
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zap.Int64s("nodesLackOfChannels", lo.Map(nodesLackOfChannels, func(info *NodeChannelInfo, _ int) int64 {
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return info.NodeID
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})),
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)
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return opSet
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}
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if !Params.DataCoordCfg.AutoBalance.GetAsBool() {
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log.Info("auto balance disabled")
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return nil
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}
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// 2. balance fromCluster to toCluster if no unassignedChannels
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if len(fromCluster) == 0 {
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return nil
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}
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chPerNode := channelNum / nodeToAvg.Len()
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if chPerNode == 0 {
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return nil
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}
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// sort in descending order and reallocate
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sort.Slice(fromCluster, func(i, j int) bool {
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return len(fromCluster[i].Channels) > len(fromCluster[j].Channels)
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})
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releases := make(map[int64][]RWChannel)
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for _, info := range fromCluster {
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if len(info.Channels) > chPerNode {
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cnt := 0
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for _, ch := range info.Channels {
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cnt++
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if cnt > chPerNode {
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releases[info.NodeID] = append(releases[info.NodeID], ch)
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}
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}
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}
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}
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// Channels in `releases` are reassigned eventually by channel manager.
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opSet := NewChannelOpSet()
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for k, v := range releases {
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if lo.Contains(execlusiveNodes, k) {
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opSet.Append(k, Delete, v...)
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opSet.Append(bufferID, Watch, v...)
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} else {
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opSet.Append(k, Release, v...)
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}
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}
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log.Info("Assign channels to nodes by channel count",
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zap.Int64s("exclusive nodes", execlusiveNodes),
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zap.Int("channel count", channelNum),
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zap.Int("channel per node", chPerNode),
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zap.Any("operations", opSet),
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zap.Array("fromCluster", fromCluster),
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zap.Array("toCluster", toCluster),
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)
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return opSet
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}
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